List of Systems:
G3:
The Prodigal Suns
G6:
The Lost Worlds
G8:
Oresrati
(The two dozen systems over G7's
The Great Rift include TL14 Articeso, and would perforce be much less isolated than the above).
So how might they be different?
1) Commodity Markets: dealt with by Switeck, above.
- But one would also expect a great deal of excitement when an (extremely rare) ship arrives in-system. Especially if it has cargo for sale!
See Cherryh's novel,
Alliance Rising, about the 10 years taken to fly from Earth to Alpha station, the tumultuous reception they get on arrival at Alpha, and the effects on the culture of the "pusher ship" crews of the decade in space.
2) Local shipping: What would there be?
Asteroid miners, yes. Some sort of (local/GalCop) Navy defending against Thargoids, yes. Police? ...really? Traders? ... really?
3) Piracy: would there be any? Especially in Oresrati! For the others, it presumably depends on government stability.
4) Thargoids: one could presume that the Thargoids are there in force, making up for the dearth of pirates.
- And what about the bounty on Thargoids? Do the local impoverished systems have enough money to pay it? Are they sufficiently part of GalCop for GalCop to pay while you are still in the system?
5) Money, law & GalCop:
- To what extent can one draw on credit reserves built up in the wider GalCop G8 in these isolated systems? Is the money I can locally access that obtained from selling commodities/detachable equipment locally?
- What about my legal status? If I start murdering hapless local traders (what local traders? With whom do they trade?) by the bucketload, my
local legal rating is impacted. But what about my GalCop status? Is it only impacted when I return to the normal GalCop systems? Or is it not impacted at all?
- To what extent can impoverished GalCop support or even maintain any presence in these systems? One scenario might involve GalCop pulling out while the player was visiting!
6) Exit: Since the only way out is Galactic Hyperdrive (
or Generation Ship, but you won't survive that journey - even with
Naked mole-rat DNA), there might be shady back-street chandleries selling unreliable bootleg versions for ridiculous prices. You will die of old age before you can make enough money trading around (eg) Oresrati. You might have to sell your ship and trade down to a second hand adder to buy the drive to escape!
7) Ships for sale:
Second-hand Rusties only?