New Player question- less pirate oxp?
Posted: Sat Apr 12, 2025 12:17 am
In a nutshell, I really like the trading, spaceflight, graphics and expandability of this game.
Until the scanner turns red and seven pirates attack. Sometimes have enough time to target one and hose off a missile, but usually blown apart in two seconds.
I suppose that after playing for 7 or 8 years it's no problem to handle those odds, but for a new player it kills the immersion if you die and respawn constantly at your last 'save' or the only option is to run away. Kind of boring for a space combat game. And doesn't exactly build your combat skills.
Is there any .oxp, mod, cheat, or anything that would limit pirates to maybe 2 or 3? Not the number of encounters, just the number of pirates that hang out at the jump point to attack so you'd have at least a 50-50 chance.
Until the scanner turns red and seven pirates attack. Sometimes have enough time to target one and hose off a missile, but usually blown apart in two seconds.
I suppose that after playing for 7 or 8 years it's no problem to handle those odds, but for a new player it kills the immersion if you die and respawn constantly at your last 'save' or the only option is to run away. Kind of boring for a space combat game. And doesn't exactly build your combat skills.
Is there any .oxp, mod, cheat, or anything that would limit pirates to maybe 2 or 3? Not the number of encounters, just the number of pirates that hang out at the jump point to attack so you'd have at least a 50-50 chance.