Serpent's Den, Pirate Hideout, Riedquat System, Galactic Sector 1
Pirate #1: OK scum-bags, looks like the playing field has just been levelled. With the profits from our last little... 'tour' of the locality we've got ourselves a new toy.
Too bad Beaky didn't make it to enjoy it with us. We'll get revenge for him over that damn Commander Jameson.
Pirate #2: What is it boss? A military laser?
Pirates 3, 4 & 5: Ha, ha, ha, haa!
Pirate #1: I wish! No, not THAT good but maybe not so far off.
Pitates 2, 3, 4 & 5: ...
Pirate #1: An energy bomb.
A hush descends.
Pirate #3: Isn't that the thing that wiped out a whole viper patrol in Reorte?
Pirate #1: Yes.
Pirate #4: What? The one where three interceptors just... gone?
Pirate #1: Yes.
Pirate #2: So, it just takes out all of your enemies and you survive?
Pirate #1: That's right, I just deploy this baby and... boom.
Pirate #5: Yes! That's what we've been after! Up yours Jameson!
All cheer except pirate #2.
Pirate #2: And... we'd all survive would we?
Pirate #5: What do you mean?
Pirate #2: When you, drop the bomb... We'd all... survive would we?
Pirate #5: Why wouldn't we?
Pirate #3: You mean... even though we each fly our own ship...
Pirates 2, 3, 4 & 5: ...
Pirate #1: Well... Er...
No pirate expecting to survive long enough to have any sort of career is going to 'work' with a gang that has an energy bomb, nor is such a gang likely to remain a gang for very long.
It's indescriminate nature is wholly unsuited for use by police. Its deployment would make rescues near impossible and renders squadrons impractical. Its one-shot nature also makes it a poor substitute for escorts for any slow-moving freighters. As for bounty hunters, it won't make even the biggest bounties pay, nor is it superior to an escape pod as a last ditch defence.
In short, who's going to be crazy enough to fly with a 'friend' who's carrying one?
The Energy Bomb is a weapon for a lone-wolf trader with a cargo to protect. It makes little sense for any other user.
Seems unlikey that this device was created by an active pilot.
Some desperate GalCop ploy to cull some of the more successful career pirates perhaps?
The fact that it can bring an Asp Mk II's energy banks to their knees without quite destrying it has led some to suggest Naval involvement.
Who knows, trader?
But it's yours for 900 Credits.
- Changes to the Original
- requires 1TC cargo space (it's not occupying a pylon, so...)
- requires Heat Shielding to be installed (another use for this otherwise overpriced luxury item)
- does less damage (an 'escort killer', giving the richer pirates a chance to survive and also leaving mines to their niche)
- incompatible with Quirium Cascade Mines (choice means strategy in this case and I see that as no bad thing)
Coming Soon...