Cholmondely wrote: ↑Sun Oct 27, 2024 7:03 am
Redspear’s FdL Lightspeeder
Seeing as how I got mentioned, even though that ship doesn't have the,
DavidG wrote: ↑Sun Oct 20, 2024 6:25 pm
Feel free to file this under none of my business but I'm curious as to why you want the 50TC if your ship is
DavidG wrote: ↑Sun Oct 20, 2024 6:25 pm
still going to be kitted out
Do you mean yet to be kitted out?
Speed and cargo space are often used as a dynamic tension in ship design, increase one and expect the other to diminish. In the original elite, the cobra Mk III was as close as there was to an exception and that was the player ship (back then it was at 0.3LM).
In Oolite its arguably the boa Mk II with its extensive gargo space despite still managing to exceed 0.3LM (if only just). I appreciate that you didn't ask for a history lesson but you did ask for opinions.
It's my opinion that ship specs are there to determine play difficulty and play style. Style is a matter of choice, are you in it mainly for the combat, mainly for the trading or a mix of the two. Difficulty in oolite is heavily tied to progression, in particular to equipment (and therefore to credits).
So how easy is it to make credits in ship X?
Two of the biggest factors will be speed and cargo space and if your ship has both then expect the answer to the above question to be 'very'.
But you're already loaded with cash, so what do you want the cargo space for, to fund repairs?
Your game, your business and not mine. I hope you find the ship you want (there was an old one called the grass snake IIRC that you might want to check out).
All that said, there's a reason that there were traditional extremes between speed (Asp) and capacity (Anaconda). Those two ships outclass any other of that set in their specialised field and yet score extremely poorly in the other.
It might be an interesting experiment to try both and see which is the most problematic for you, even if only to find that you don't need one of those requirements quite as much as you thought. Or, I could just be wrong... again