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Replicating the toughness of Oolite v.1.80

Posted: Fri Oct 11, 2024 8:34 am
by Cholmondely
Cim’s first stable version was reputedly very tough - changes to pirate AI, etc.

And this toughness was then toned down for v1.82 and subsequent versions.

Is there any simple way to replicate the toughness of the original 1.80 within 1.90?

Is it a simple matter of tweaking a couple of settings in the Skilled NPCs oxp - or is there more to it? (And what should those settings be?)

Re: Replicating the toughness of Oolite v.1.80

Posted: Fri Oct 11, 2024 9:30 am
by another_commander
We've had this discussion about a year ago: viewtopic.php?p=291290#p291290

tldr: reaction_time ship property (ship.reactionTime for the JS equivalent). Change that from 1.5 to something lower and if you go low enough you'll get the 1.80 difficulty.