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Oolite crashing after ship launch

Posted: Wed Sep 25, 2024 6:37 pm
by DavidG
Evening all! Hoping for some help! Been playing again for months, not updated any OXPs recently, and all of a sudden the game crashes out to Windows shortly after launching and activating hyperdrive. I've copied the last half dozen lines of latest log and I assume the issue is the very last line. What might have changed, and does anyone know what OXP this might be coming from? Oh, and contrary to the logs, I never 'visually' entered witchspace...


19:27:03.576 [LogEvents]: attacked unsuccessfully by Fer-de-Lance 28531
19:27:03.675 [LogEvents]: will enter witchspace to system 35 due to standard jump
19:27:03.677 [LogEvents]: compass targeted in mode COMPASS_MODE_TARGET
19:27:03.678 [LogEvents]: exited from the vicinity of [Planet position: (0, 0, 371520) radius: 30960 m]
19:27:03.679 [LogEvents]: lost lock on Navigation Buoy 27113
19:27:03.681 [LogEvents]: bounty is changed by -26 to 25 due to new system
19:27:03.736 [general.error.allocationFailure]: Failed to allocate space (1048576 bytes) for texture Resources/Textures/oolite_coriolis_diffuse.png

Re: Oolite crashing after ship launch

Posted: Wed Sep 25, 2024 7:02 pm
by another_commander
This is a failure to allocate memory for a texture. Are you low on RAM? We will need to see the full log, it may contain critical information not present in the last few lines.

Re: Oolite crashing after ship launch

Posted: Wed Sep 25, 2024 7:56 pm
by DavidG
No reason I should be but I’ll have a butchers tmw evening and post the latest log at same time. Desktop powered down for tonight as per SWMBO..! Thanks for the reply!

Re: Oolite crashing after ship launch

Posted: Sun Sep 29, 2024 1:50 pm
by Cholmondely
DavidG wrote: Wed Sep 25, 2024 7:56 pm
No reason I should be but I’ll have a butchers tmw evening and post the latest log at same time. Desktop powered down for tonight as per SWMBO..! Thanks for the reply!
Any joy?

Re: Oolite crashing after ship launch

Posted: Sun Sep 29, 2024 2:08 pm
by DavidG
Well it’s working again, although I’m making a point of clearing any programs using RAM before I start. I also removed a few oxps, including BGS, intending to put them back, but that plan has been trumbled obviously!