Nite Owl wrote: ↑Tue Aug 13, 2024 2:22 pm
This brings up another interesting topic for discussion. When looking out at any of the four cockpit directions are we looking out of windows at the real world or are they projections onto a view screen by a camera system? If memory serves there are several H.U.D.'s that feature damage to such a camera system and view screen combo. At that point the Pitch and Roll Gauges together with the Space Compass become the only means one has of proper orientation. This also explains why several H.U.D.'s overlay the Pitch and Roll Gauges on the Space Compass.
Personally, I like the idea of a Synthetic Vision System (SVS) with hull-mounted cameras relaying visual information to a view screen inside the cockpit, because I've heard that Windows weaken the structure of the vessel.
However, Ian Bell, in his
Elite Players' Guide > HOW TO PLAY
ELITE > SPACE FLIGHT, par. 1 states: "You are now heading towards the planet Lave, looking out of the forward view from the cabin of your space ship." (
http://www.elitehomepage.org/playguide.htm#A5) This phraseology seems to imply a window of some kind. (I also like how you are apparently supposed to pilot your Space ship from the "cabin", i.e. crew/living quarters downstairs, in stead of from the cockpit.
)
*
I am, however, not yet convinced of the usefulness of the roll and pitch gauges. Maybe my experience of instrument flight, when the SVS is damaged, is still too limited, but I can't imagine how I would be able to pilot a Cobra Mk III in Space, under combat conditions, hoping to dock some time soon again, just by instruments alone. If my SVS were damaged to such an extent, I would probably just eject in an escape pod.
Here's what I imagine... So, combat has damaged the front-mounted external camera and its auxiliary backup camera(s), and I can see squat on the main-view monitor flying forward. How did things ever get to be so bad in the first place? Oh, yeah... now I remember: I overestimated my supposedly "Competent" combat rank, and underestimated the pirates in the Riedquat system. ...And there are still a whole pack of them out there. I mean, the laser hits just keep on raining down, shields are gone long time already, and I'm on the last energy bank... Whatcha gonna do? ESC!
OK... Best-case scenario... Let's say I actually survive such an encounter, (1) having managed to dispatch the last pirate (with a missile?) just as the SVS went down, and (2) I also just happen to have crossed over into the station safe-zone (3) in a system where the police actually care enough to do their job properly, and come defend my sorry Asp. I also (4) happen to have installed a docking computer, and (5) it is, thankfully, still operational. ... Press that C-key, man. Go get yourself docked and repaired. ... Else, I hope I remembered to pack an escape pod again, or that I saved the game when I last docked in the previous system.
*
Here's a test/challenge: launch in a vanilla Cobra Mk III, fly out straight to the beacon, flip over, and cover the top part of the screen with a piece of paper/cloth/galactic hitch-hiker's towel so that only the instruments are still visible. Please record your successful docking with a phone camera -- showing the covered screen -- upload to YouTube, and post the link to the video here in this thread. The goal is to dock blind, by means of instrument flight only.
Oolite's HUD might allow for some cheating, though. Perhaps BBC
Elite at
https://bbc.xania.org/?disc1=sth%3AAcor ... Elite.zip# might be more appropriate, since that's where the roll and pitch gauges originate from in the first place. Type:
CH."LOAD"
at the command prompt, and press enter. (The double quotation mark " is above the 2-key, using SHIFT.)
...
I still don't see where roll and pitch gauges are ever really going to play a practically useful role. ...But I am more than willing to be convinced -- and impressed! Post that video, please.
Kind regards
user