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Flashers?

Posted: Thu Jul 13, 2006 6:46 pm
by ArkanoiD
I thought flashers are just a part of ship.. But i've seen something odd: a Galcop viper floating in space suddenly turned flashers on and ran to the void on injectors.. How could that happen?

Posted: Thu Jul 13, 2006 7:44 pm
by Cmdr. Wombat
The flashers on GalCop vipers are the equivalent of the flashing lights on a police car. They light them up when in pursuit or if called to a "situation" (e.g. a sale at the donut store :D ). I think what you saw is controlled by the AI for GalCop vessels.

Perhaps someone should design an orbiting donut store...

Posted: Fri Jul 14, 2006 8:39 am
by Selezen
Cmdr. Wombat wrote:
Perhaps someone should design an orbiting donut store...
Tori.oxp ;)

Posted: Sun Jul 16, 2006 2:20 pm
by Arexack_Heretic
lol

Yes, the flashers on the vipers are turned on, when it turns aggressive towards a criminal.
Turned off when returning to partoll duty.
(using the switchLightsOn and switchLightsOff methods)

Usually players encounter vipers in their agressive mode.