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Galactic Differences

Posted: Sat Aug 20, 2022 11:12 pm
by Cholmondely
I'm trying to compile a list of oxp's which accentuate the differences between the galaxies.

There are of course the missions oxp's. There are also a couple of ship oxp's of which I know.
List of OXP's relevant to specific Galaxies

Galaxy 2

BlackjacksBullion OXP - mission
Ionics - mission, changes the northeast corner

Galaxy 3

Aquatics OXP - ships, but also adds in one of the Wonders of the Ooniverse!
Curse of the Black Sunspot - mission
Skrounk All-Stars Limited - ships
To Catch A Thargoid (TCAT) - mission

Galaxy 4

Deposed - mission
Love Cats - mission
Trident Down - mission

Galaxy 5

Coyote's Run - mission - affects some of the geography?
Koneko Industries - ships
Resistance Commander - mission - changes the southern edge

Galaxy 6

Draven OXP - ships

Galaxy 7

The Assassins Guild OXP - missions, but also adds in prisons, courts, changes systems, etc.

Galaxy 8

Iron Raven - mission

Galaxies 2-8 - introducing differences from G1

HIMSN - navy
Thargoid Wars - mission
Xeptatl's Sword - space opera mission, starts in G5

Is there anything which should be included in this list? (other than the mention of there being enough ship retextures to allow each galaxy to have different versions of the vanilla game ships).

References:
The Eight
Geography
Powers and Organisations
Oolite Missions

Re: Galactic Differences

Posted: Sat Aug 20, 2022 11:39 pm
by Cody
Coyote's Run - mission - affects some of the geography?
Adds a couple of planets and stations, but otherwise the "geography" of the fifth octant remains the same.

Re: Galactic Differences

Posted: Sun Aug 21, 2022 10:30 am
by Switeck
Galaxy Chart 4 is special for its total lack of Corporate State, Confederacy, Dictatorship, or Feudal systems.
It also has very few systems with a tech level higher than 12.
Something horrible must have happened here in the past...

Galaxy Chart 7 has 2 tech level 15 systems and 7 tech level 14 systems...an industrial powerhouse!
Galaxy Chart 8 has only a single system of tech level 14 or higher. This can present a problem for buying/repairing highest-tech equipment!
Only 5 of the 8 Galaxy Charts have a tech level 15 system.

Galaxy Charts 3, 6, 7, and 8 all have unreachable systems not connected to the rest of the map.
The divide between the systems in Galaxy Chart 7 is know as the Great Rift...fortunately, there are ways to cross it without leaving that chart.
The unreachable systems in 3, 6, and 8 are not so easily reached.
(I personally know no way to reach the ones in 6 without using a Galactic Hyperdrive reprogramming method.)

Beyond unreachable systems, nearly all the Galaxy Charts have choke-points along routes that one has to travel through to reach the end systems, often these are more dangerous (Anarchy, Feudal, Multi-Gov, etc) systems. Plan accordingly!

Re: Galactic Differences

Posted: Sun Aug 21, 2022 11:23 am
by Cody
Switeck wrote: Sun Aug 21, 2022 10:30 am
Galaxy Chart 4 is special...
G4 is weird - but it does have the delights of Cequququ and its wolf meat.

Re: Galactic Differences

Posted: Sun Aug 21, 2022 9:33 pm
by Cholmondely
This stuff is good and will be bunged on the wiki in the appropriate places, at the appropriate juncture, with appropriate care and consideration...


But what about oxp recommendations?

Sir Cody, hast thou a suggestion for a Ceququqququuiastic wolf-meat oxp?