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Problem with scaling to "big screens" / !! not Oolite specific !!

Posted: Mon May 16, 2022 11:35 pm
by Slartibartfast
Hello

inspired by this
viewtopic.php?p=284253#p284253
i have played around with the MFDs => made 11 MFDs for phkb's Xenon HUD

O.K. ...... first try - the 10th and the 11nd overlaps with other elements -- as i expected.
==>> so i made them smaller ( i thought - "only for information-MFDs" )
( i use a 40" monitor / look at my signature )

but...! after making them smaller - they got better readable!
--- that reminds me to something, i have learned long time ago
"The human eye/brain system works not like a computer."

==> scaling from (fx.) 30" to 40" results very different effects
( !! i am not talking about screen resolution/relation => only "screen size" )
-----------
therefore i changed the size(reduced) and wide/high(wider) relation of all other MFDs.
-- i my eyes ( on 40" ) -- much better / ( on my smaller monitor the original size is o.k. [for me] )

==>> if, that what i think, is correct we need not only HUDs for different resolutions/relations
but also for size ... :(

matthias

Re: Problem with scaling to "big screens" / !! not Oolite specific !!

Posted: Wed May 18, 2022 5:09 pm
by Redspear
Slartibartfast wrote: Mon May 16, 2022 11:35 pm
i changed the size(reduced) and wide/high(wider) relation of all other MFDs.
-- i my eyes ( on 40" ) -- much better / ( on my smaller monitor the original size is o.k. [for me] )
Good tip (and easily forgotten when changing monitor...) :)