Wrex standard in v1.65b3?
Posted: Sun Jul 09, 2006 8:33 pm
I just tested my thargoid invaders, which were a bit too much, so triggered a ebomb...
Behemoth is pissed at me, darn bastard should've helped me, the coward!
Anyhow, I'm attacking a Boa (could've bin an ana). Mil laser slices it in two, the pilot ejects and the ship is left drifting in space venting plasma for some time...it's not targetable or hittable. just sits there!
...May be from the wrex.oxp (which I pasted into the new build/dir), but which is still unfinished...the ana esp is just the normal model...but it should still be targetable though.
now for those navy-interceptors tailing me....
Behemoth is pissed at me, darn bastard should've helped me, the coward!
Anyhow, I'm attacking a Boa (could've bin an ana). Mil laser slices it in two, the pilot ejects and the ship is left drifting in space venting plasma for some time...it's not targetable or hittable. just sits there!
...May be from the wrex.oxp (which I pasted into the new build/dir), but which is still unfinished...the ana esp is just the normal model...but it should still be targetable though.
now for those navy-interceptors tailing me....