Page 1 of 1

How long do late game expansion pack missions such as iron raven/assassin's guild last?

Posted: Fri Mar 11, 2022 2:08 pm
by VariousInterest
I already finished early game missions such as The Collector and Scourge of the Black Baron and they were rather short and disappointing. The Collector isn't even a finished product. I was told Oolite had missions that last super long.

My favorite Mission oxz is Random hits and i kinda expected the others to have just as much effort put into them but I checked and random hits seem to be the biggest in byte size. This seems to point that random hits might be the exception not the norm.

Re: How long do late game expansion pack missions such as iron raven/assassin's guild last?

Posted: Fri Mar 11, 2022 2:39 pm
by Cody
Welcome aboard, Commander! Size isn't everything, of course - but Little Bear's Random Hits is probably one of the best mission OXPs.
However, if you want a mission that will test your combat skills, and take you right round the fifth octant, try Coyote's Run.

Re: How long do late game expansion pack missions such as iron raven/assassin's guild last?

Posted: Fri Mar 11, 2022 5:40 pm
by Cholmondely
VariousInterest wrote: Fri Mar 11, 2022 2:08 pm
I already finished early game missions such as The Collector and Scourge of the Black Baron and they were rather short and disappointing. The Collector isn't even a finished product. I was told Oolite had missions that last super long.

My favorite Mission oxz is Random hits and i kinda expected the others to have just as much effort put into them but I checked and random hits seem to be the biggest in byte size. This seems to point that random hits might be the exception not the norm.
I'd be very interested in your comments on the various missions as you go along. My combat skills are rubbish, so I've not tried them myself. But in terms of updating the wiki, etc. I need up-to-date information. For example, I'd no idea that The Collector was unfinished. Thank you!

Don't know about Iron Raven, but Assassins Guild is big (small file as an old oxp before modern textures, one presumes). Also try https://wiki.alioth.net/index.php/Categ ... sions_OXPs for stuff not on the in-game Expansions Manager.

Re: How long do late game expansion pack missions such as iron raven/assassin's guild last?

Posted: Mon Mar 14, 2022 9:39 am
by Cholmondely
VariousInterest wrote: Fri Mar 11, 2022 2:08 pm
I already finished early game missions such as The Collector and Scourge of the Black Baron and they were rather short and disappointing. The Collector isn't even a finished product. I was told Oolite had missions that last super long.

My favorite Mission oxz is Random hits and i kinda expected the others to have just as much effort put into them but I checked and random hits seem to be the biggest in byte size. This seems to point that random hits might be the exception not the norm.
The following seem long from what I've read about them:

Ionics, Iron Raven, Resistance Commander, The Assassin's Guild, Trident Down & Xeptatl's Sword (this is massive! ... and an update has just been published by Spara - there is one single item which still wants tweaking as regards aesthetics, but this should now be fully playable).

Also, Cataclysm & Vector are reputed to be top-notch, but one needs older versions of Oolite to play them (see the wiki pages).


Three items of note:

1) Size of .oxp does not correlate to size of mission but rather to number & complexity of graphics of extra ships/stations possibly included in it.

2) For some missions you need to skim the wiki page to see if there is pertinent .pdf literature hidden away inside the .oxp folder which you are assumed to have read. Some of this (Xeptatl's Sword) is now on the wiki, but not all of it, sorry! I know that this especially holds true for Ramirez's missions which come with elaborate .pdf's.

3) As more and more über-ships and possible plot-wrecking equipment came out (eg: über-weapons, Telescope, Long Range Scanner, ?Repair Bots, Technical Reference Library, Gallery, the recently published Galactic Almanac etc.), some mission authors just gave up and stopped updating their oxp's. When the ability to exclude such oxp's was included in the new in-game Expansions Manager, these authors had already given up and never availed themselves of it. If you play these and could identify such equipment, we can make a note of it on the relevant wiki pages!


Reference
(as in post above): Category:Missions OXPs - list of all missions oxp's with links

Re: How long do late game expansion pack missions such as iron raven/assassin's guild last?

Posted: Mon Mar 14, 2022 11:06 am
by Cody
Cholmondely wrote: Mon Mar 14, 2022 9:39 am
As more and more über-ships and possible plot-wrecking equipment came out...
Über ships ruin missions (and gameplay in general). <wanders off, grumbling>