Homage to a Classic Game
Posted: Sun Aug 22, 2021 9:23 pm
Hi All,
Not really posted here before as I was generally too busy with other things. Amongst which was playing on games - and that's why I am posting here. I have created a web site which I am currently building up as a homage to Elite and its descendents, of which Oolite is one - a very big one. I wanted to generate a video showing the the features of Elite and the descendents to show the uniqueness of the original game and how it has been developed over the years. I had Elite on the BBC, Archimedes and Atari ST. I did try Frontier but for some reason that never captured my imagination, but then I did delve into Oolite on the PC and the Mac. I must confess I am not very proficient at any of them, the best I got to was Elite status on the BBC but with encouragement and help from a friend.
I have made a video to demonstrate Elite ships with a running mockup and textured ships to imitate wireframe (I found wireframe programming and hidden line removal a pain). I have textured up a number of ArcElite style ships that were on the Archimedes and will soon be putting a video of them together for the second development stage demo. But I don't have all of the ships. I have produced models using Dat2ObjTex.py from one of Griff's rebuilds of the ArcElite ships - so I thought I would post and ask permission to use them for the video as there all there and better than my textured examples. So if you are reading this - is that OK Griff?
I have picked up on the Oolite history and seen many of the changes, ultimately I would like to produce videos of each generation. The Oolite Galaxy is so vast and there are so many ships and variations of ships I would find it difficult to choose - but that could be well down the line. My progress is very slow since I don't get much freedom to program nowadays.
Here's a link to my first video - I produced this on an iPad using Codea, a Lua based programming editor/viewer.
BBC Elite Video 1
Not really posted here before as I was generally too busy with other things. Amongst which was playing on games - and that's why I am posting here. I have created a web site which I am currently building up as a homage to Elite and its descendents, of which Oolite is one - a very big one. I wanted to generate a video showing the the features of Elite and the descendents to show the uniqueness of the original game and how it has been developed over the years. I had Elite on the BBC, Archimedes and Atari ST. I did try Frontier but for some reason that never captured my imagination, but then I did delve into Oolite on the PC and the Mac. I must confess I am not very proficient at any of them, the best I got to was Elite status on the BBC but with encouragement and help from a friend.
I have made a video to demonstrate Elite ships with a running mockup and textured ships to imitate wireframe (I found wireframe programming and hidden line removal a pain). I have textured up a number of ArcElite style ships that were on the Archimedes and will soon be putting a video of them together for the second development stage demo. But I don't have all of the ships. I have produced models using Dat2ObjTex.py from one of Griff's rebuilds of the ArcElite ships - so I thought I would post and ask permission to use them for the video as there all there and better than my textured examples. So if you are reading this - is that OK Griff?
I have picked up on the Oolite history and seen many of the changes, ultimately I would like to produce videos of each generation. The Oolite Galaxy is so vast and there are so many ships and variations of ships I would find it difficult to choose - but that could be well down the line. My progress is very slow since I don't get much freedom to program nowadays.
Here's a link to my first video - I produced this on an iPad using Codea, a Lua based programming editor/viewer.
BBC Elite Video 1