Dodgy Docking?
Posted: Sun Jun 18, 2006 12:33 pm
Hi to all!
As my first post here, much kudos to the developers of this A1 game. Getting this sort of game up and running in the first place is a great acheivement, but adding to that some of the extras I'm beginning to find....
One thing confuses me though: I've just bought myself a docking computer (first puchase as Mostly Harmless!). First time I used it I used R to ID the station, C to dock and got confirmation. All seemed OKl.... got to final approach... BOOM - found myself tumbling through space minus my Cobra Mk III. I've found I also occasionally blow up when manually docking for no reason I can determine.
What on Diso did I do wrong? Please help - I can't hold my breath much longer!
I've noticed on the ref sheet that Shift-D is for no-sequence docking - I'll stick to that in future as it's much more convenient, but I'm still curious about what happened. I'm not sure which version I'm using by the way, but I only downloaded a few days ago so it must be the latest?
Cheers and thanks again.
As my first post here, much kudos to the developers of this A1 game. Getting this sort of game up and running in the first place is a great acheivement, but adding to that some of the extras I'm beginning to find....
One thing confuses me though: I've just bought myself a docking computer (first puchase as Mostly Harmless!). First time I used it I used R to ID the station, C to dock and got confirmation. All seemed OKl.... got to final approach... BOOM - found myself tumbling through space minus my Cobra Mk III. I've found I also occasionally blow up when manually docking for no reason I can determine.
What on Diso did I do wrong? Please help - I can't hold my breath much longer!
I've noticed on the ref sheet that Shift-D is for no-sequence docking - I'll stick to that in future as it's much more convenient, but I'm still curious about what happened. I'm not sure which version I'm using by the way, but I only downloaded a few days ago so it must be the latest?
Cheers and thanks again.