Missiles and Bombs update

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phkb
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Missiles and Bombs update

Post by phkb »

Rather than resurrect a 7-year old thread (which you can find here, if you're interested), I thought I'd create a new one.

I was playing around with various missiles from this OXP and I noticed that some of the missiles weren't doing any damage at all. The Intercept missile was an example of this. The reason is because the original AI script for the missile was calling a deprecated, and buggy, core function to deliver damage.

So, rather than trying to fix a known core item that has been deprecated, it seems more logical to fix the OXP. And this is the result: Missiles_and_Bombs.oxz v2.6

Pretty much the only thing I've done is remove the old, non-working function calls and replaced them with the new equivalents. I think I've got the energy settings correct, but if someone wants to have a look over my conversions I'd be happy for some input.

In any case, if a few people out there can do some tests on this version and confirm it's working as expected, we can arrange for an updated version to go into the download manager.

Edit: The download manager has now been updated.
Last edited by phkb on Tue Mar 20, 2018 9:40 pm, edited 1 time in total.
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BlackWolf
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Re: Missiles and Bombs update

Post by BlackWolf »

Was going to ask if this would effect the Armory oxz but I see I have both installed so shouldn't be a problem.
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Re: Missiles and Bombs update

Post by Damocles Edge »

Nice one!

I will give this a whirl - Like Black Wolf I use Armoury (cos I'm cheap and like to have missiles on demand)


UPDATE

I am really enjoying this oxp - adds much variety to battles. :D

My particular favourite at present is the chaff launcher which makes a great improvement to the AMS I previously tried in armoury (which was so expensive to stock and burned through missiles at a frightening rate - it would have been as cheap to launch your wallet out the window to take out missiles).

Ohh I must give the the injector missiles a try soon :-)

Great job !
Last edited by Damocles Edge on Mon Mar 19, 2018 1:56 pm, edited 1 time in total.
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Re: Missiles and Bombs update

Post by UK_Eliter »

Well done, phkb, and thank you. I think I'd wondered about some of those missiles. ('I hit it, right . . ?')
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Re: Missiles and Bombs update

Post by phkb »

I've just published version 2.7, which simply adds a distinct icon for the Intercept missiles.
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Re: Missiles and Bombs update

Post by UK_Eliter »

> adds a distinct icon for the Intercept missiles

That will be welcome. Thank you.
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Re: Missiles and Bombs update

Post by Josef »

Does anybody know what all the equipments in that collection cost an on what TL it is possible to purchase them?
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Re: Missiles and Bombs update

Post by hiran »

Josef wrote: Tue Jun 15, 2021 2:35 pm
Does anybody know what all the equipments in that collection cost an on what TL it is possible to purchase them?
The OXP has this equipment:
* Cascade Missile
* Chaff Dispenser
* Chaff Refill
* Defence Mine
* Distress Beacon
* Fragmentation Bomb
* Fragmentation Missile
* Interception Missile
* Lawmaker Missile
* Override Missile
* Radio Mine
* Anti-Thargoid Missile

For pricing, please download one of the archives at https://app.box.com/s/e2yqje0xyj2a0brixd4t7a4ncb0zwqun
You will find a HTML page about each equipment listing the price in deci-credits.
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Re: Missiles and Bombs update

Post by phkb »

Josef wrote: Tue Jun 15, 2021 2:35 pm
Does anybody know what all the equipments in that collection cost an on what TL it is possible to purchase them?
I've also updated the [EliteWiki] wiki page with the missing info.
Last edited by phkb on Wed Jun 16, 2021 4:13 am, edited 1 time in total.
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Re: Missiles and Bombs update

Post by Josef »

phkb wrote: Tue Jun 15, 2021 10:06 pm
I've also updated the [EliteWiki] wiki page with the missing info.
The link doesn't work. The rights one is
http://wiki.alioth.net/index.php/Missiles_and_Bombs
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Re: Missiles and Bombs update

Post by phkb »

Josef wrote: Wed Jun 16, 2021 4:12 am
The link doesn't work
Thanks. I was missing an "s". Fixed.
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Re: Missiles and Bombs update

Post by Josef »

phkb wrote: Wed Jun 16, 2021 4:14 am

Thanks. I was missing an "s". Fixed.
Thank you for giving me that information!
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