Monitor attacks more detailed than shipTakingDamage/shipBeingAttacked
Posted: Thu Feb 09, 2017 3:22 pm
Hi,
I am tinkering around with an equipment/mechanics idea (not decided yet). For that I ideally would need to know not only who attacked me (which ship), but also with which weapon, and on which shield (if there was a shield, that is ).
For this, the event handlers I found in the reference (shipTakingDamage and shipBeingAttacked) is not detailed enough. Is there a way to do that which I didn't see, or is my "idea" bound to fail?
Thanks in advance!
I am tinkering around with an equipment/mechanics idea (not decided yet). For that I ideally would need to know not only who attacked me (which ship), but also with which weapon, and on which shield (if there was a shield, that is ).
For this, the event handlers I found in the reference (shipTakingDamage and shipBeingAttacked) is not detailed enough. Is there a way to do that which I didn't see, or is my "idea" bound to fail?
Thanks in advance!