Page 1 of 1

[Idea] Extra planet npc traffic

Posted: Thu Sep 15, 2016 2:56 am
by Ramen
I've noticed that when using additional planets and stations for additional planets, it's rather barren between the main planet and the additional ones.
This seems kinda weird fluff wise. Would people be interested in an oxp to fix this?

Re: [Idea] Extra planet npc traffic

Posted: Thu Sep 15, 2016 9:12 am
by spara
I've done something in that direction. Maybe I should finish it.

https://bb.oolite.space/viewtopic.php?f=4&t=16819

Re: [Idea] Extra planet npc traffic

Posted: Thu Sep 15, 2016 4:44 pm
by Astrobe
It would be welcome. If I understand correctly it adds traffic between all stations, so if one also has Wildships (which adds up to 4 extra stations) it could make the systems quite lively.

What is its current status?

Note that there's an OXP with a very similar name ("In System trader") in the manager.

Re: [Idea] Extra planet npc traffic

Posted: Thu Sep 15, 2016 4:58 pm
by spara
IIRC, it works just fine. The oxp adds one in-system trader for every station to the system. Those then randomly choose a destination station, fly there, dock and then another trader launches chooses a random destination station and so on.

And yes, the name should probably be something different now that there is that other one in the manager that fluctuates the in-system markets. I'll take a closer look at the oxp some time and see if there's anything that needs updating.

Re: [Idea] Extra planet npc traffic

Posted: Thu Sep 15, 2016 6:36 pm
by Ramen
Well then, I guess I should have searched first!
;)
EDIT: This is better than mine. Good work!

Re: [Idea] Extra planet npc traffic

Posted: Sat Sep 17, 2016 7:40 pm
by cbr
Does this oxp/oxz also add those 'heavy' traders with escorts?