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Porting to the Unity 5 Engine[Unity beta 5.4.0f2]

Posted: Tue Jul 26, 2016 4:07 pm
by JacksonSSilva
:) I'm porting/adapting the game to the Unity engine, but I wanted to know if this is forbidden.

my Google Driver folder.
https://drive.google.com/drive/u/0/fold ... GNSN1I1Vm8

This is the GitHub repository (https://github.com/JacksonSSilva/OoliteUnity5)

Re: Porting to the Unity 5 Engine[Unity beta 5.4.0f2]

Posted: Wed Jul 27, 2016 2:18 pm
by another_commander
Hi and welcome.

I don't think that porting to an external engine is forbidden, as long as the original licenses are honored. The project you are undertaking is very interesting and quite substantial in size and work involved, so good luck with it and, if you have questions, feel free to ask.

I have seen that Unity uses C# for its API, are you planning to convert the entire project to C# or only parts that would interface directly with the engine?

Re: Porting to the Unity 5 Engine[Unity beta 5.4.0f2]

Posted: Wed Jul 27, 2016 8:38 pm
by JacksonSSilva
Thanks, I try to adapt everything I see in the source code, and mostly what I see in the game itself while I'm playing.