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Best sources on Elite game design
Posted: Sun Jun 12, 2016 10:57 pm
by AndyHill
Hello world
I'm writing an article on Elite and I'm looking for any kind of (preferably of the highest quality, though) sources on the original Elite. Mostly about the different versions and especially in-depth, detailed game design stuff such as how the AI works, the ratio of durability and firepower between the player ship and the AI ships and stuff like that. I've played the original quite a lot and I know it from my own experience, but I would like to confirm some facts and figure out as much of the interesting details as I can.
This isn't technically Oolite-specific stuff, but somehow I have a hunch that I will find some subject matter experts on this board.
Re: Best sources on Elite game design
Posted: Sun Jun 12, 2016 11:06 pm
by Cody
Frontier Astro has basic stuff on the different versions of Elite - there were quite a few.
Re: Best sources on Elite game design
Posted: Mon Jun 13, 2016 5:36 am
by Dr Beeb
In addition there is a lot of information on the different versions archived at
AFE FAQ.
For some information on the A.I. used in the Classic version see entry on
Classic's entity states.
Re: Best sources on Elite game design
Posted: Mon Jun 13, 2016 9:58 am
by Amah
Maybe Ian Bell's site is also worth a look.
http://www.iancgbell.clara.net/elite/
Re: Best sources on Elite game design
Posted: Mon Jun 13, 2016 10:51 am
by AndyHill
Thanks guys these links are exactly what I'm looking for. Keep 'em coming!
Re: Best sources on Elite game design
Posted: Mon Jun 13, 2016 10:13 pm
by phkb
This article (
http://www.filfre.net/2013/12/elite/) does a good job of covering the history and goes into some of the technology used. It also has links to a few other sources that might be useful.
Re: Best sources on Elite game design
Posted: Tue Jun 14, 2016 7:08 am
by Dr Beeb
nice article, but it mentions the planet
Arse, which is not in the released BBC Disk version. You can do a search on the list at
Classic Elite planets. The digrams
AR,
SE, could occur in the planet descriptions but not in the main
planet names.
Some trivia, did you know the
Moray is flying backwards in many versions? In the original manual it was mistakenly drawn flipped, the 'window' is meant to be the exhaust port, and the 'little feet' are supposed to be torpedo tubes. In addition a bug in the BBC Disk version prevented the Moray from every appearing.
Re: Best sources on Elite game design
Posted: Tue Jun 14, 2016 10:17 am
by Cody
Dr Beeb wrote:nice article, but it mentions the planet Arse, which is not in the released BBC Disk version.
<chortles>
The planet Rear is scourged by evil disease!
Re: Best sources on Elite game design
Posted: Thu Jun 16, 2016 3:52 am
by Dr Beeb
Soleuser This planet is most fabled for its inhabitants' ingrained shyness but cursed by dreadful solar activity.
Anyway, back to the original request, a
page with info on Classic Elite ship fire power.
Re: Best sources on Elite game design
Posted: Tue Jul 12, 2016 3:13 pm
by AndyHill
Thanks again for the links, this thread has already been very helpful.