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Elite

Posted: Thu May 26, 2016 5:57 pm
by DavidPratt
Once one becomes Elite, is there any point playing on?

Re: Elite

Posted: Thu May 26, 2016 6:04 pm
by Disembodied
I suppose that depends on whether or not you see becoming Elite as the point of the game. It's an open-ended sandbox, after all. But it is a good place to maybe consider retiring a Commander, for a while at least, and perhaps beginning a new one, maybe with a different mix of OXPs, or different starting circumstances.

Re: Elite

Posted: Tue May 31, 2016 3:35 am
by UK_Eliter
You can keep amassing money so that you can buy better - even 'uber-' - ships! Also, some expansion packs, such as my Interstellar Tweaks, get more difficult, and make certain fun things more likely, the higher the player's rank. (For instance: if you've never docked in witchspace with a Generation Ship that's been hijacked by Thargoids, then you haven't lived!)

Re: Elite

Posted: Tue May 31, 2016 2:56 pm
by ClymAngus
DavidPratt wrote:
Once one becomes Elite, is there any point playing on?
Apart for the overwhelming wave of nostalgic joy. No, no there isn't. If you want something where total victory is intransigent and people keep moving the goal posts so you can never really actually win I would suggest the Witcher 3 or possibly league of legends?

Re: Elite

Posted: Tue May 31, 2016 4:09 pm
by UK_Eliter
ClymAngus wrote:
DavidPratt wrote:
Once one becomes Elite, is there any point playing on?
Apart for the overwhelming wave of nostalgic joy. No, no there isn't. If you want something where total victory is intransigent and people keep moving the goal posts so you can never really actually win I would suggest the Witcher 3 or possibly league of legends?
Well, I've got a Elite rating in Oolite and yet I don't feel I am winning / have won. (It's not Charlie Sheen terrirory: win here, win there, win win everywhere.) For, with the newer, more dangerous version of the game, and my OXPs - and despite an uber-ship - I get annihilated all the time. Lack of practice may also have something to do with it. I prefer designing OXPs to actually playing, mostly.

Still, I think one version of Oolite had an 'archangel' ranking, above Elite; I vote for having that introduced, but not officially documented, within Oolite! Actually, though, that reminds me: various OXPs introducing their own ranking systems. So one can try to get to the top of those, too. I think some of the escort or haulage OXPs qualify, as well, I think, as at least one of the Assassin OXPs.

Re: Elite

Posted: Tue May 31, 2016 4:22 pm
by Cody
UK_Eliter wrote:
I think one version of Oolite had an 'archangel' ranking, above Elite; I vote for having that introduced, but not officially documented, within Oolite!
That was Elite Plus - but it was merely a title (replacing Commander), not a combat rating.

Re: Elite

Posted: Tue May 31, 2016 6:00 pm
by Redspear
UK_Eliter wrote:
if you've never docked in witchspace with a Generation Ship that's been hijacked by Thargoids, then you haven't lived!
Have you considered that as your board sig? :wink:

Re: Elite

Posted: Tue May 31, 2016 7:12 pm
by UK_Eliter
Redspear,

What a silly idea! Why on earth would I want to do that?

:wink:

Re: Elite

Posted: Tue May 31, 2016 10:10 pm
by Redspear
Why indeed? :D

Re: Elite

Posted: Tue May 31, 2016 11:18 pm
by UK_Eliter
Well, I'm not sure I am making much of a world with that particular thought of mine - but it is funny, so I'll use it!

Re: Elite

Posted: Fri Jun 03, 2016 11:10 pm
by Fritz
I never was Elite with the C-64 Elite, although I've played it for a long time. At some point, it was just shooting, shooting and shooting, and I didn't even know at the time how much kills I would need to become Elite.

In Oolite there is so much more you can do and look at, even if you don't install many OXPs. So becoming Elite is not a goal for me and I will not see it as a reason to put the game aside. My first goal is to complete all default missions and perhaps complete the round trip through all 8 galaxies/sectors, and then... I don't know... there are so many mission OXPs... and if playing gets boring I still can spend time developing OXPs.

Re: Elite

Posted: Fri Jun 03, 2016 11:18 pm
by UK_Eliter
> In Oolite there is so much more you can do and look at, even if you don't install many OXPs. So becoming Elite is not a goal for me and I will not see it as a reason to put the game aside. My first goal is to complete all default missions and perhaps complete the round trip through all 8 galaxies/sectors, and then... I don't know... there are so many mission OXPs... and if playing gets boring I still can spend time developing OXPs.

That all sounds reasonable to me! Happy flying!

Re: Elite

Posted: Fri Jun 03, 2016 11:40 pm
by Cody
Fritz wrote:
My first goal is to complete all default missions and perhaps complete the round trip through all 8 galaxies/sectors...
I'm on my sixth circuit - though I seem to have dropped anchor in the Seventh Octant.

Re: Elite

Posted: Sat Jun 04, 2016 12:25 am
by Fritz
I'm still in sector 4. There isn't very much incentive to go to a new sector, and there will be even less if the core missions are completed. The only really new aspect of each sector is the distribution of stars, resulting in different long-distance contract routes.

Re: Elite

Posted: Sat Jun 04, 2016 12:29 am
by UK_Eliter
Well, my Interstellar Tweaks makes the skies a bit different from galaxy to galaxy, in witchspace space - but the spectacular witchspace vistas are few; perhaps I should change that. Also - to continue my tireless plugging of my OXP (which I did create in large part to increase the variety of the player experience) - there are more interstellar asteroids in some galaxies, and such like.