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Line 'em up!
Posted: Thu Apr 07, 2016 1:59 pm
by Bogatyr
That's 4 passenger deliveries per 4 jumps! I'm sure there's been better but that's quite an awesome clustering there, probably the best I've ever had.
p.s. loving the interactive zoom in/out chart in v1.82!
Re: Line 'em up!
Posted: Thu Apr 07, 2016 2:21 pm
by Cody
Nice... though five jumps would be quicker!
Re: Line 'em up!
Posted: Fri Apr 08, 2016 5:48 am
by Bogatyr
Cody wrote:Nice... though five jumps would be quicker!
Yes. 4/4 sounds more impressive than 4/5 though. I in fact started out writing 4/5 since that's what the quickest route planner showed
. I started out with parcels but for some reason passenger jobs always showed up more often in my part of the galaxy (a couple come from taxi jobs). I inherit tons of parcels from derelicts (towbar is quickly becoming a favorite OXP) but they're frequently too far out of my officially accepted routes and I just let them expire. Haven't missed an accepted delivery yet!
Re: Line 'em up!
Posted: Fri Apr 08, 2016 11:46 am
by Cody
<nods> Aye well... a skip-jump could be classed as one jump.
As for parcel drop-off grouping,
this was pretty good.
Re: Line 'em up!
Posted: Fri Apr 08, 2016 2:01 pm
by Bogatyr
Yes I've had multiples before (although I don't think 3), but I just liked how they all lined up in a row like that...