[Release] Sniper Gun v1.3
Posted: Sat Feb 13, 2016 1:29 am
This weapon is a next step after Military Laser: produce half heat and similar damage, but need big heatsinks attached to the gun clearly visible on the ship. Modernizations allow to use less energy and keep up the agility of ship regardless of the additional mass, moreover there is a switchable "Sapper" mode for dogfight with more times higher point-blank damage which is dissipating with range.
The costs of these are asked in shipyards when you buy the "SG" variant of a ship.
For example an Asp SG:
There is a fearsome Heavy Sniper Gun for larger ships like Python BattleCruiser:
The big gun on Prototype Boa is working as Heavy Sniper Gun if you install Sniper Gun OXP.
Ship builders can use these or any gun subentities to make high-tech "SG" ship variants for competent players.
More ships, info and screenshots in the wiki: [wiki]Sniper Gun[/wiki].
The costs of these are asked in shipyards when you buy the "SG" variant of a ship.
For example an Asp SG:
There is a fearsome Heavy Sniper Gun for larger ships like Python BattleCruiser:
The big gun on Prototype Boa is working as Heavy Sniper Gun if you install Sniper Gun OXP.
Ship builders can use these or any gun subentities to make high-tech "SG" ship variants for competent players.
More ships, info and screenshots in the wiki: [wiki]Sniper Gun[/wiki].