Display Current Course OXP

Discussion and information relevant to creating special missions, new ships, skins etc.

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phkb
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Re: Display Current Course OXP

Post by phkb »

Well, theoretically there should be no difference between parcels and other contracts. But at this point I'm willing to concede anything is possible!
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Re: Display Current Course OXP

Post by Cody »

phkb wrote:
Well, theoretically there should be no difference between parcels and other contracts.
That's what I figured.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Display Current Course OXP

Post by ffutures »

I think that's done it - many thanks!
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Re: Display Current Course OXP

Post by Cody »

Hmm... 'twas fine 'til just now, then it misbehaved again, then it was fine again. <scratches head>
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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phkb
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Re: Display Current Course OXP

Post by phkb »

Cody wrote:
Hmm... 'twas fine 'til just now, then it misbehaved again, then it was fine again.
Aw, dang. <pulls up code again>
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Re: Display Current Course OXP

Post by Cody »

Aye, the intermittent ones are the worst - and it's just misbehaved again!
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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phkb
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Re: Display Current Course OXP

Post by phkb »

Is there any sequence of event you can determine? Switching between different screens, doing things fast/slow, anything like that?
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Re: Display Current Course OXP

Post by Cody »

I'm simply going about my business, not strictly testing - but I have a hunch that it only misbehaves when just one parcel contract is available.
I can't be certain, but thinking back over this night's travels, that may well be the case. Good luck with that one! <grins wryly>

Oh yeah... a tweak? Add the destination's name to the end of the green line (which occasionly seems to have tiny gaps in it)?
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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phkb
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Re: Display Current Course OXP

Post by phkb »

Cody wrote:
I have a hunch that it only misbehaves when just one parcel contract is available.
Ah, right! Thank you, that's something I haven't tested yet. I'll try to reproduce it at my end.
Cody wrote:
which occasionly seems to have tiny gaps in it)
That's caused by the fact that my connecting lines are being drawn before the gray ANA lines. If some planets are close together then the green lines will seem to disappear. There are some more settings to play with, so I'll see it I can convince the renderer to draw my lines after the ANA connecting lines.
Cody wrote:
Add the destination's name
Ah, OK, now that one's a bit trickier. I'll see what I can do.
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Re: Display Current Course OXP

Post by phkb »

OK, version 1.5 is now available, which (fingers-crossed) should solve all the issues with routes appearing and disappearing etc etc. The other suggestions I'm still investigating.
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Re: Display Current Course OXP

Post by Cody »

Quraa main, only one parcel contract on offer, and all is well - so far.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Display Current Course OXP

Post by ffutures »

Can't see any problems now, and I've had a couple of one parcel systems since upping to 1.5

I'm pretty sure that the first release also did this with systems that had multiple contracts occasionally, but I can't swear to it. MANY thanks for your persistence and patience.
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Re: Display Current Course OXP

Post by Cody »

ffutures wrote:
I'm pretty sure that the first release also did this with systems that had multiple contracts occasionally...
<nods> Yeah, it did... then after one or two fixes, it seemed to only happen with solitary contracts. Time will tell.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Re: Display Current Course OXP

Post by Cody »

With a route set, try a Gal-Jump - at first view, it displays an approximate copy of the set route from before the jump. It seems fine after that though.
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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phkb
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Re: Display Current Course OXP

Post by phkb »

Ah, hadn't thought about a galactic jump. Should be an easy fix.
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