Suggestions
Posted: Mon Apr 17, 2006 2:17 pm
Something that I have noticed is that there doesn't seem to be a repeat on the Stock Market screen for when you're buying/selling goods. Could one be implemented, or even a way (Ctrl-crsr, perhaps) of buying/selling all the stock available, to the limit of one's cargo hold? My wrist is getting tired from all this tapping
Although I've been playing Oolite only for a short time, I've thought of a few things that I think would be very good to have in:
* Laser cooling booster. I've noticed that the Military Laser overheats like an Old English Sheepdog in the Sahara in July and takes almost as long to cool down. It might be good to have a laser cooling system that would increase the dT. Perhaps even have different levels of cooling (heatsink, water, freon, LN2) for different users.
* Yaw boosters. While roll/pitch is fine, the number of times I'm just ever so slightly off line and have longed to be able to yaw to correct my line of flight. This could be a shipyard item.
* Full-motion control/fly-by-wire. This rather came out of the yaw booster idea. I was wondering if it would be [possible|feasible|a good idea at all] to have a hugely expensive system with which you could control the flight of the ship fully. So there would be, say, four attitude jets on the upper and lower faces of the ship, and two on the other four sides (assuming the ship is a 'flying brick' as in the ship building tutorial). Learning to fly that sort of craft using keyboard control would be an utter bear, of course, but think of the acrobatics you could do...
* MOtion USher technology. If anybody remembers old Arc Elite around here, it was controlled using the mouse (mous, in-game), which was a very nifty thing indeed. The Arc, of course, had three buttons on its mouse, which mapped to fire, slow down and speed up... it made fights so much easier
* Extensible cargo bays. I wondered if the cargo bay extension was a flat figure or a percentage expansion on the base tonnage, and it seems to be the former. It occurred to me that if you wanted to extend, say, an Acaconda's cargo bay... well, an extra 15t on a 750t bay is pretty silly Is it possible to make the extension a percentage of the tonnage of the ship instead? (Based on the Cobra Mk III, 20t -> 35t, it would be an extra 75%.) Or perhaps even go the X-universe way of extending and extending, up to a point.
The last idea continues in thoughts about the stock market, but I think I'd better stop here and save some other techy ideas as well. I can feel the barrels and sights of innumerable military lasers pointed in my direction... I'm too young to be an expanding cloud of incandescent gas!
Although I've been playing Oolite only for a short time, I've thought of a few things that I think would be very good to have in:
* Laser cooling booster. I've noticed that the Military Laser overheats like an Old English Sheepdog in the Sahara in July and takes almost as long to cool down. It might be good to have a laser cooling system that would increase the dT. Perhaps even have different levels of cooling (heatsink, water, freon, LN2) for different users.
* Yaw boosters. While roll/pitch is fine, the number of times I'm just ever so slightly off line and have longed to be able to yaw to correct my line of flight. This could be a shipyard item.
* Full-motion control/fly-by-wire. This rather came out of the yaw booster idea. I was wondering if it would be [possible|feasible|a good idea at all] to have a hugely expensive system with which you could control the flight of the ship fully. So there would be, say, four attitude jets on the upper and lower faces of the ship, and two on the other four sides (assuming the ship is a 'flying brick' as in the ship building tutorial). Learning to fly that sort of craft using keyboard control would be an utter bear, of course, but think of the acrobatics you could do...
* MOtion USher technology. If anybody remembers old Arc Elite around here, it was controlled using the mouse (mous, in-game), which was a very nifty thing indeed. The Arc, of course, had three buttons on its mouse, which mapped to fire, slow down and speed up... it made fights so much easier
* Extensible cargo bays. I wondered if the cargo bay extension was a flat figure or a percentage expansion on the base tonnage, and it seems to be the former. It occurred to me that if you wanted to extend, say, an Acaconda's cargo bay... well, an extra 15t on a 750t bay is pretty silly Is it possible to make the extension a percentage of the tonnage of the ship instead? (Based on the Cobra Mk III, 20t -> 35t, it would be an extra 75%.) Or perhaps even go the X-universe way of extending and extending, up to a point.
The last idea continues in thoughts about the stock market, but I think I'd better stop here and save some other techy ideas as well. I can feel the barrels and sights of innumerable military lasers pointed in my direction... I'm too young to be an expanding cloud of incandescent gas!