Additional Cargo Space Adjustments
Posted: Tue Nov 10, 2015 3:51 pm
Additional Cargo Space Adjustments
Similar to the Large Cargo Bay modification, this adjustments increase the cargo space of a ship. It can be done with every ship and is limited to a maximum of three times per ship. Each time one ton worth of cargo space is gained. It also gets more expensive each time.
After I started a new game with Start Choices under the setting "harder" and flew my Adder through the depths of space for a while, a thought struck me: '2 tons of cargo space for the next 100h, huh? Well, I certainly got, what I asked for.' (Later on I found out, that you can increase the cargo bay to 5t with the expansion, but this is another story. Though 5t isn't that much either and each bit helps.)
Elite is not the game with the fastest pace out there, so a game phase, where things are going slowly is fine, but 100 HOURS. (I'm just guessing how many hours it would take to buy another ship, but damn...this is going to take forever.) There are things you can do. Upgrading to a mining laser, better shields, getting the fuel scoops, aso, but in the end of the day and the next one and the next... this should prove to be just too much for most players.Other players were saying, that the Adder should get at least 5 tons of cargo space, as the Adders of the NPCs are getting them, too. Thankfully you can increase the cargo bay to 5t. This would be is enough for at least fitting a berth into it and overall I had to concur. Much more cargo space would be a gamebreaker though. Even an increase of 1 ton would help a lot to shave that hours off. And so the genius idea for this extention was born. Took me 5 seconds overall to think of it. (But a whole day to write this oxz.) Well, in many cases the best ideas are simple at their cores. End of story. Ohh, and it would also make a great extention for fighter class crafts like the Asp.
Here is the download link:
!!!Author's note: This version sadly contains a bug! Should the gained cargo space be used by equipment, it will temporally corrupt savegames. The savegames can be loaded and simply repaired, by removing the equipment again, but the gained cargo space will be gone. Use only for test reasons. Should be fixed in Oolite 1.83 and higher!!!
AdditionalCargoSpaceAdjustments-1.0.2_alpha.oxz
There is an Uninstall OXP available:
Additional Cargo Space Adjustments Uninstaller v1.0.0 OXZ
In case you need it, here's a chargo space cheating OXP. Again, as it stands now(Oolite v.1.82) everything will be reset after a savegame is loaded:
Cargospacecheat.oxz
Or take a look into the wikipage itself:
Elite Wiki: Additional Cargo Space Adjustments
Licence:
This work is licensed under CC BY-NC-SA 4.0
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
Similar to the Large Cargo Bay modification, this adjustments increase the cargo space of a ship. It can be done with every ship and is limited to a maximum of three times per ship. Each time one ton worth of cargo space is gained. It also gets more expensive each time.
After I started a new game with Start Choices under the setting "harder" and flew my Adder through the depths of space for a while, a thought struck me: '2 tons of cargo space for the next 100h, huh? Well, I certainly got, what I asked for.' (Later on I found out, that you can increase the cargo bay to 5t with the expansion, but this is another story. Though 5t isn't that much either and each bit helps.)
Elite is not the game with the fastest pace out there, so a game phase, where things are going slowly is fine, but 100 HOURS. (I'm just guessing how many hours it would take to buy another ship, but damn...this is going to take forever.) There are things you can do. Upgrading to a mining laser, better shields, getting the fuel scoops, aso, but in the end of the day and the next one and the next... this should prove to be just too much for most players.
Here is the download link:
!!!Author's note: This version sadly contains a bug! Should the gained cargo space be used by equipment, it will temporally corrupt savegames. The savegames can be loaded and simply repaired, by removing the equipment again, but the gained cargo space will be gone. Use only for test reasons. Should be fixed in Oolite 1.83 and higher!!!
AdditionalCargoSpaceAdjustments-1.0.2_alpha.oxz
There is an Uninstall OXP available:
Additional Cargo Space Adjustments Uninstaller v1.0.0 OXZ
In case you need it, here's a chargo space cheating OXP. Again, as it stands now(Oolite v.1.82) everything will be reset after a savegame is loaded:
Cargospacecheat.oxz
Or take a look into the wikipage itself:
Elite Wiki: Additional Cargo Space Adjustments
Licence:
This work is licensed under CC BY-NC-SA 4.0
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.