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Other Space-sims

Posted: Thu Oct 15, 2015 3:17 pm
by Imaginos
So what other (if any) Space-sims are you good folks playing?

I have X2 and X3 but don't really bother with them since I discovered Oolite.
I haven't bothered buying Elite: Dangerous as I don't think that my old PC is up to the job.

Re: Other Space-sims

Posted: Thu Oct 15, 2015 3:21 pm
by Cody
I don't play it, but if you liked Frontier (which from your other post, I presume is the case), you might enjoy Pioneer - it's kinda like Oolite's cousin.

Re: Other Space-sims

Posted: Thu Oct 15, 2015 4:33 pm
by ffutures
I tried Kerbal Space Program but couldn't get the hang of it at all. At the moment nothing else. In the past I've played Wing Commander and its successors.

Re: Other Space-sims

Posted: Thu Oct 15, 2015 5:36 pm
by Anonymissimus
http://a-astra.com/

It's just a small project of a single person, but it's much better than oolite in a few aspects. For instance, you can configure everything about the way of control you want to use, in an UI as is the standard in a normal program. The way of control is generally easier and straightforward. No need to ident or press thousands of keys until you can finally fire that missile.
Oh, and it takes not that much system resources. Especially compared to modern things like kerbal space program.

Re: Other Space-sims

Posted: Fri Oct 16, 2015 3:41 am
by Diziet Sma
I'm fairly heavily into Kerbal Space Program at the moment.. busy helping with a project recreating Mark Watney's drive across Mars and rendezvous with the Hermes flyby, from the book The Martian. My current task is setting up the free-return trajectory and flyby of Hermes.

Re: Other Space-sims

Posted: Fri Oct 16, 2015 6:01 pm
by Amah
Anonymissimus wrote:
http://a-astra.com/

It's just a small project of a single person, but it's much better than oolite in a few aspects. For instance, you can configure everything about the way of control you want to use, in an UI as is the standard in a normal program. The way of control is generally easier and straightforward. No need to ident or press thousands of keys until you can finally fire that missile.
Oh, and it takes not that much system resources. Especially compared to modern things like kerbal space program.

":s: l:ong:s:ers:0:L:inu:x:ve:rsi:on:0:th:nx"

Re: Other Space-sims

Posted: Sat Oct 17, 2015 7:10 am
by Diziet Sma
Yeah.. a pity about that.. but about what you'd expect.. releases for multiple OSs is a big ask for a single developer.

Re: Other Space-sims

Posted: Mon Oct 19, 2015 5:37 pm
by Amah
It sounds actually harsher than I intend. But not anyone uses Win and don't want to fiddle with wine here on my Linux box. Therefore I think OOlite has a big advantage over many of those socalled "superior" games... It's open and cross platform.