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Hitchhiking
Posted: Wed Oct 07, 2015 10:48 am
by Hullblazer
Hi all
Been playing intermittently and have my Cobra III where I want it, kit wise. Spending some time building a pot of credits and zapping fugitives.
I've seen several "I'm going to xxxxxxx sector, anyone need a lift?" messages. Is this atmosphere or can you actually take the offer up? How? I wasn't aware you could even converse with other fliers?
Re: Hitchhiking
Posted: Wed Oct 07, 2015 10:49 am
by Cody
Yep, you can follow them - and dive through any wormholes you see.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 10:53 am
by Hullblazer
It's as easy as that? Thank you!
Re: Hitchhiking
Posted: Wed Oct 07, 2015 11:01 am
by Venator Dha
A
Wormhole Scanner can be useful at a busy station to make sure you get the right one, as there can be a few around.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 11:03 am
by Hullblazer
Going shopping tonight then!
Re: Hitchhiking
Posted: Wed Oct 07, 2015 12:45 pm
by Cody
Hitchhiking is a great way to get about - and tactically, it can be
very useful.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 12:54 pm
by Layne
Another useful OXP for hitching a lift on another ship's wormhole is Broadcast Comms-- you can actively ask if anyone's heading your way and ships have a chance (based on their role, the way phkb has it set up) to reply and offer to let you tag along.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 1:13 pm
by Hullblazer
Even better. Fuel's not expensive but it'll make a tankful go farther!
Re: Hitchhiking
Posted: Wed Oct 07, 2015 1:16 pm
by Cody
Re: Hitchhiking
Posted: Wed Oct 07, 2015 1:20 pm
by Imaginos
Hullblazer wrote:Even better. Fuel's not expensive but it'll make a tankful go farther!
It's also a great help to find a wormhole heading in the right direction when you are on a parcel run.
Just bear in mind that the hole only stays open for a limited time.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 1:37 pm
by Anonymissimus
Venator Dha wrote:A
Wormhole Scanner can be useful at a busy station to make sure you get the right one, as there can be a few around.
Mandatory for anyone taking cargo/parcel/passenger contracts or journeys in general. The advanced nav array is mentioned generally, but this one isn't, albeit it's much more important.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 6:43 pm
by ffutures
It's always worth looking for a wormhole going the right way, especially if you're headed somewhere that'll leave you low on fuel; that way, if there's a misjump you'll still have enough fuel to jump on to your destination. Say you're making a 6 LY jump, you're stuffed if you misjump and the nearest system is 2LY away. But if you're following someone else and they misjump you've still got a full tank and can jump out again while they're stuck there and probably being shot up by Thargoids.
Re: Hitchhiking
Posted: Wed Oct 07, 2015 6:47 pm
by Cody
ffutures wrote:But if you're following someone else and they misjump you've still got a full tank and can jump out again while they're stuck there...
In that case, the 'mule' would almost certainly follow you through your wormhole to safety!
Re: Hitchhiking
Posted: Wed Oct 07, 2015 7:00 pm
by ffutures
That too, but I can't remember seeing it happen.
Re: Hitchhiking
Posted: Fri Apr 05, 2024 5:18 pm
by Cholmondely
Cody wrote: ↑Wed Oct 07, 2015 6:47 pm
ffutures wrote:But if you're following someone else and they misjump you've still got a full tank and can jump out again while they're stuck there...
In that case, the 'mule' would almost certainly follow you through your wormhole to safety!
ffutures wrote: ↑Wed Oct 07, 2015 7:00 pm
That too, but I can't remember seeing it happen.
Does this happen?