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Isolated stars

Posted: Fri Aug 21, 2015 12:45 pm
by OldThrashbarg
I've read about "islands" of Systems that can't be reached in Playing the Native Version 1.77.1, i've found three Systems in Galaxy 6 called Qutius, Beanxeat, Estebiin and Tetier.
What if i want to get there? Why are they isolated?

Re: Isolated stars

Posted: Fri Aug 21, 2015 12:58 pm
by Cody
That's just the way the chart is - and you can reach them (using a gal-drive from G5), but you'd need OXP kit to leave.

Re: Isolated stars

Posted: Fri Aug 21, 2015 1:38 pm
by Switeck
The biggest group of isolated systems is in Galaxy Chart 7. They can be reached using just the core game, with considerable difficulty.

Re: Isolated stars

Posted: Fri Aug 21, 2015 1:43 pm
by Cody
Switeck wrote:
They can be reached using just the core game, with considerable difficulty.
I'd have said with considerable patience, rather than difficulty.

Re: Isolated stars

Posted: Fri Aug 21, 2015 1:48 pm
by Switeck
Cody wrote:
Switeck wrote:
They can be reached using just the core game, with considerable difficulty.
I'd have said with considerable patience, rather than difficulty.
For some, having patience is difficult. :mrgreen:
But I was referring more to what happens in the midway part/s. That can be rather difficult for a new(ish/er) player with just the core game.

Re: Isolated stars

Posted: Fri Aug 21, 2015 1:54 pm
by Cody
Once at midway, the player only has to select the hyperspace destination (or have it pre-selected) and hit jump!

Re: Isolated stars

Posted: Fri Aug 21, 2015 1:59 pm
by ClymAngus
If you wish to have a visual representation of the systems in question then you can do a lot worse than downloading a Gazetteer!

https://bb.oolite.space/viewtopic.php?f=2&t=6053
or
http://wiki.alioth.net/index.php/Oolite_planet_list

and look for vector maps: "The most pleasing way, to find your way around the known universe."

Re: Isolated stars

Posted: Fri Aug 21, 2015 2:04 pm
by Smivs
OldThrashbarg wrote:
What if i want to get there? Why are they isolated?
Last bit first - they are isolated because they are more than 7LY from any other system and have very low TL. This means you cannot leave them by doing a normal hyperjump and cannot buy a galactic hyperdrive there. For this reason you normally cannot jump to them from the previous galaxy.
Some can be reached by using features of the core game craftily, but many can't. Extra fuel OXPs will allow you to visit some of them, and all are reacheable using the the (OXP) GalDrivePod providing you know the correct jump-off points.

Re: Isolated stars

Posted: Fri Aug 21, 2015 5:02 pm
by Layne
These stars are isolated because the brisk and shallow Hollywood lifestyle leaves them unable to form permanent social relationships!

...*cough* I'll just be over here.

Re: Isolated stars

Posted: Sat Aug 22, 2015 8:21 am
by Diziet Sma
Smivs wrote:
OldThrashbarg wrote:
What if i want to get there? Why are they isolated?
Last bit first - they are isolated because they are more than 7LY from any other system
To which I would add; they are more than 7LY from any other system because Oolite perforce uses the same algorithm to generate the charts that the original Elite did. Thus, Oolite merely reproduces the same oddities that procedural generation caused in the original game.
Smivs wrote:
For this reason you normally cannot jump to them from the previous galaxy.
I think I'd have said "should not", rather than "cannot". :wink:
Layne wrote:
These stars are isolated because the brisk and shallow Hollywood lifestyle leaves them unable to form permanent social relationships!
Thanks for the chuckle! 8) :lol:

Re: Isolated stars

Posted: Mon Aug 24, 2015 1:24 pm
by Switeck
Cody wrote:
Once at midway, the player only has to select the hyperspace destination (or have it pre-selected) and hit jump!
Even the core game can spit a few Thargoids out at interstellar space. And those quickly start making Thargons for more fun. Even if you have the destination system already selected in the system chart, the 15 second countdown might be too long if you're unlucky. Barring that, I haven't checked to see if the Thargoid swarm follows you through your wormhole...if it does, even escaping interstellar space may not be enough. If Thargoids don't follow, assassins and pirates might be waiting for you at the destination system.

Re: Isolated stars

Posted: Mon Aug 24, 2015 1:37 pm
by Cody
Having got as far as G7, if a player still can't evade for fifteen seconds, they shouldn't even be attempting to cross the Great Rift.
I've never seen Thargoids follow me out of IS in the core game. McLane's Wormhole Restoration OXP had that possibility though.