Npc AI performance
Posted: Mon Jun 29, 2015 8:40 am
I am just reporting something that I noticed recently in npc behaviour.
I am not really sure if I am right but it seems to me that the npcs are being dumbed down when attacking the player compared to their behaviour to the other npcs.
the incident that I have noticed 2 times was as follows:
A pirate was duelling with a police viper, and I decided to join in the fight, attacking the pirate.
but they were both looping aroundbanging banking heavily in full injection speed, and although I consider myself very competent pilot, and my ship was faster, and quite manoeuvrable, I could not for the life of me, manage to get a shot to the pirate.
The pirate was ignoring me, minding only the viper and I was really straggling to keep up on his tail to manage to get a shot.
from a distance it was very difficult to lock the sniperlock (I am using sniperlock.oxp) and up close it was almost impossible to get it in my sites long enough for me to shoot it. talking about a very challenging foe!!
but when I made a single shot. and my condition turned to red, the pirate became a lame noob flying slowly and I killed it in a few seconds with a few easy shots with my side lasers.
of course I understand that when it is trying to aim at me it has to keep a straight line, just as I have to do, but my question is,
Are the npcs being dumbed down for the player? or is it just my imagination?
I am not really sure if I am right but it seems to me that the npcs are being dumbed down when attacking the player compared to their behaviour to the other npcs.
the incident that I have noticed 2 times was as follows:
A pirate was duelling with a police viper, and I decided to join in the fight, attacking the pirate.
but they were both looping around
The pirate was ignoring me, minding only the viper and I was really straggling to keep up on his tail to manage to get a shot.
from a distance it was very difficult to lock the sniperlock (I am using sniperlock.oxp) and up close it was almost impossible to get it in my sites long enough for me to shoot it. talking about a very challenging foe!!
but when I made a single shot. and my condition turned to red, the pirate became a lame noob flying slowly and I killed it in a few seconds with a few easy shots with my side lasers.
of course I understand that when it is trying to aim at me it has to keep a straight line, just as I have to do, but my question is,
Are the npcs being dumbed down for the player? or is it just my imagination?