Oolite crashes randomly.
Posted: Thu Jun 11, 2015 8:55 pm
I've got a problem (I hope this is the right place to post it). Oolite 1.82 keeps randomly crashing on me. I guess it could be that I'm running it on a fairly old laptop, but 1.77 works fine. I'm running Ubuntu 14.04. I haven't noticed any particular event that causes it to crash, it just seems happen whenever it wants, sometimes right after I start the game, and sometimes a good while into the game. I tried running it in the terminal, and when it first starts I get this:
But it starts up and runs for a while anyway, then when it eventually crashes, I get this:
I'm not sure if it's a problem with the installation, a bug, or just my peice of junk computer. If there's someone who knows a bit more about this than I do, I would sure appreciate a little help.
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It seems that your operating system does not have a valid timezone name
configured and is using an abbreviation instead. By comparing timezone
file data it is has been possible to find the actual timezone used, but
doing that is a slow process.
You can avoid slowness of this time zone detecting approach
by setting the environment variable TZ='US/Pacific'
Or You can override the timezone name by setting the 'Local Time Zone'
NSUserDefault via the 'defaults' command line utility, a Preferences
application, or some other utility.
eg "defaults write NSGlobalDomain 'Local Time Zone' 'US/Pacific'"
AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
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*** Error in `./oolite.app/oolite': double free or corruption (!prev): 0x0af99ed0 ***
Aborted (core dumped)
Erk. It looks like Oolite died with an error. When making an error
report, please copy + paste the log above into the report.
(Press Ctrl-C to continue)