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Missing target identification
Posted: Tue Apr 14, 2015 5:03 pm
by brianread
Hi Folks
I've just upgraded to a Cobra Mk3 XT, and lost the ability to see the type and rating of a target that I get in my sights. Which extra piece of equipment provides this?
I've got the enhanced navigational system and also the multi-targetting array.
TIA Brian
Re: Missing target identification
Posted: Tue Apr 14, 2015 5:12 pm
by Disembodied
Hi Brian - you need a [wiki]Scanner Targeting Enhancement[/wiki].
Re: Missing target identification
Posted: Tue Apr 14, 2015 5:41 pm
by brianread
Hey - many thanks for that. Just need to fond a tech level 12 planet nearby...
Cheers Brian
PS How do you operate without it? I check ID on craft that I come across, and generally spot the baddies before they go red. i can then fire off a missile if I fancy a go, or perhaps just run away!!
Re: Missing target identification
Posted: Tue Apr 14, 2015 6:08 pm
by Disembodied
brianread wrote:How do you operate without it?
Carefully, cautiously and nervously.
If you've got
Random Ship Names installed, you can sometimes get a hint from the name: violent pilots often (but not always) give their ships aggressive, or at least boastful, names. Which is not to say you can't get attacked by the dread pirate vessel the
SS Pink Primrose ...
Re: Missing target identification
Posted: Tue Apr 14, 2015 6:12 pm
by Cody
A pirate that is positively pink? Think!
Re: Missing target identification
Posted: Tue Apr 14, 2015 7:38 pm
by Layne
Cody wrote:A pirate that is positively pink? Think!
I seem to recall a very rare custom skin that appears in Smivs' Classic Ships Variety Pack...
BUT! I will say no more about it.
Re: Missing target identification
Posted: Tue Apr 14, 2015 9:30 pm
by Smivs
<hides>
Re: Missing target identification
Posted: Thu Apr 16, 2015 2:02 am
by fronclynne
Yes, ships that are missing their textures seem to show up as a nice, hot pink.
Re: Missing target identification
Posted: Thu Apr 16, 2015 9:14 am
by Diziet Sma
fronclynne wrote:Yes, ships that are missing their textures seem to show up as a nice, hot pink.
This can also happen if your graphics card doesn't support the requisite shaders. My laptop can't do the shaders KSP uses for atmospheric re-entry effects.. so the spaceship temporarily turns pink instead of glowing red with flames, until it slows down and gets deep enough into the atmosphere that the effects shut off.
Re: Missing target identification
Posted: Thu Apr 16, 2015 10:28 am
by Smivs
Diziet Sma wrote:fronclynne wrote:Yes, ships that are missing their textures seem to show up as a nice, hot pink.
This can also happen if your graphics card doesn't support the requisite shaders.
Probably the most common cause of 'pink ship syndrome' is case-sensitive errors, for example where the shipdata materials entry starts with a lower-case letter but the image file name starts with upper-case.
Of course someone might have just made a pink ship!
Re: Missing target identification
Posted: Thu Apr 16, 2015 6:37 pm
by jh145
... or was it UK_Eliter that wrote:Of course someone might have just made a pink ship!
That particular ship, and its turret-bearing oft-invisible cousin, has been a major cause of game-overs recently