Question: Twin Plasma Cannon stats
Posted: Mon Apr 13, 2015 1:35 pm
Could someone please tell me (or direct me to) certain stats for the old Twin Plasma Cannon? I'm trying to re-implement something like it by OXP for 1.81 and want to know damage, rate of fire, speed at which the plasma travels, as well as cosmetic stuff like diameter of the plasma balls and separation distance between the two barrels; I have already found the range (5km) somewhere in the documentation but do correct this if it's wrong.
Also, if anyone has some good ideas about how to stop things bouncing when they collide at high speed and how to make an explosion that really looks like the core plasma-splash effect, I am open to suggestions.
In case it matters, the OXP may eventually include a Military Plasma Cannon (increased damage as per the Galactic Navy Frigate's turrets) and a Plasma Beam Cannon (really high damage rate, quick overheat) as well as the standard one and modifications of some of Commander McLane's old railguns to mount and fire like lasers (that bit is already working).
Also, if anyone has some good ideas about how to stop things bouncing when they collide at high speed and how to make an explosion that really looks like the core plasma-splash effect, I am open to suggestions.
In case it matters, the OXP may eventually include a Military Plasma Cannon (increased damage as per the Galactic Navy Frigate's turrets) and a Plasma Beam Cannon (really high damage rate, quick overheat) as well as the standard one and modifications of some of Commander McLane's old railguns to mount and fire like lasers (that bit is already working).