Monte Carlo estimation of best commodity profits
Posted: Fri Mar 13, 2015 12:23 am
I have been using and like this Javascript utility:
http://rockthehalo.org.uk/oolite/Oolite ... lator.html
But there's a very important thing it doesn't tell me. It does not tell me the expected (i.e. average) price of a unit of a given commodity, only gives me the spread of possible values in each economy. Those are not the most useful values to have from the standpoint of economic calculation. Moreover, no kind of profit margins are given.
So I decided that I would run the calculation of price for each kind of commodity in each economy 10,000 times to average out the randomness and then format all the data into a report showing in which economies the highest and lowest expected prices for each commodity are to be found, and the expected profit per unit if traded appropriately between those kinds of economies, included here.
Note that these values are for planets, not rock hermits. I haven't actually docked at a rock hermit yet so I don't know a lot about them. I would have to make some somewhat modifications to my code to include them anyway:
http://rockthehalo.org.uk/oolite/Oolite ... lator.html
But there's a very important thing it doesn't tell me. It does not tell me the expected (i.e. average) price of a unit of a given commodity, only gives me the spread of possible values in each economy. Those are not the most useful values to have from the standpoint of economic calculation. Moreover, no kind of profit margins are given.
So I decided that I would run the calculation of price for each kind of commodity in each economy 10,000 times to average out the randomness and then format all the data into a report showing in which economies the highest and lowest expected prices for each commodity are to be found, and the expected profit per unit if traded appropriately between those kinds of economies, included here.
Note that these values are for planets, not rock hermits. I haven't actually docked at a rock hermit yet so I don't know a lot about them. I would have to make some somewhat modifications to my code to include them anyway:
Enjoy.Alien Items:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 42.0
Alloys:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 2.8
Computers:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 39.2
Firearms:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 36.4
Food:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 5.6
Furs:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 25.3
Gem-Stones:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 2.8
Gold:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 2.8
Liquor/Wines:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 14.0
Luxuries:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 22.4
Machinery:
Highest expected price at: Poor Agricultural
Lowest expected price at: Rich Industrial
Expected profit per unit: 16.8
Minerals:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 2.8
Narcotics:
Highest expected price at: Rich Agricultural
Lowest expected price at: Average Industrial
Expected profit per unit: 46.5
Platinum:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 5.6
Radioactives:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 8.4
Slaves:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 14.0
Textiles:
Highest expected price at: Rich Industrial
Lowest expected price at: Poor Agricultural
Expected profit per unit: 2.8