The Classic Ships OXZ
Posted: Thu Mar 05, 2015 11:25 am
Current version - v1.4
I remember 'back in the day', when Elite was a huge part of the lives of my friends and I, dreaming of how good it would be if the ships were actually 'solid' and not just wireframe, and really looked like 'proper' spaceships. When I discovered Oolite my dreams seemed to have come true at last, albeit in a rather crude way. However, the introduction of Oolite v1.80 brought many changes, not least of which was the move from the original models and textures to the new Griff/Solo set.
This was a popular and some would say overdue improvement, but the old 'Elite' shape ships have a heritage that many, including myself, think should not be lost.
I am therefore pleased to announce the release of The Classic Ships expansion.
The Classic Ships are facsimilies of the original Elite ships, as first seen in 1984. They were re-modeled and textured by Giles Williams (Aegidian) when he first coded Oolite in 2004. In this form they were the default ships until the release of Oolite v1.80 in June, 2014 by which time they were looking rather tired and dated. Although now superceded as the default shipset, they are still held in high esteem by many, and have a strong nostalgic and Retro appeal. In producing this Expansion, my aim was to re-imagine them in a thoroughly modern way while preserving the heritage they represent.
Aegidian's original models have been used and are unchanged. New models have been produced to add engines to the ships and a Gun model has also been utilised. This approach retains the authenticity of the classic shapes while giving them the more rounded, complete look demanded today. The texturing has also been completely updated to meet modern standards. The texture designs are heavily influenced by Aegidian's original set, but have been extensively re-worked to meet today's standards of detail and quality. Using diffuse, emission, normal and specular mapping this shipset requires a shader-capable computer to look at its best although it will work (and still look good) on most non-shader machines. Users of low-end computers might find the high-resolution images too heavy on resources however, but a 'Lite' version of the set with much smaller graphics files is scheduled for release very soon.
Two versions are available in line with recent shipset convention, a 'Replace' set which replaces the default ships with the Classic Ships, or an 'Addition' set which adds the Classic Ships to the default set to allow a mix.
The shipset has been extensively tested and all appears to be working, including in Trunk, but if any problems or bugs appear, please post details here.
Full details are available on the wiki page, which also includes download links, a gallery, some background to the ships and details of the special features included in the OXZ. The Classic Ships are available via the in-game expansions manager.
This OXZ has no affect on gameplay or game mechanics.
Many thanks must go to everybody who participated in the WIP discussion, particularly Redspear, Maik, Diziet Sma, P A Groove and Spara. Thanks also to Disembodied and Rorschachhamster for additional ship decals, and of course a huge Thanks to Aegidian for creating Oolite and the inspiration behind these ships and designs.
I hope you enjoy them.
I remember 'back in the day', when Elite was a huge part of the lives of my friends and I, dreaming of how good it would be if the ships were actually 'solid' and not just wireframe, and really looked like 'proper' spaceships. When I discovered Oolite my dreams seemed to have come true at last, albeit in a rather crude way. However, the introduction of Oolite v1.80 brought many changes, not least of which was the move from the original models and textures to the new Griff/Solo set.
This was a popular and some would say overdue improvement, but the old 'Elite' shape ships have a heritage that many, including myself, think should not be lost.
I am therefore pleased to announce the release of The Classic Ships expansion.
The Classic Ships are facsimilies of the original Elite ships, as first seen in 1984. They were re-modeled and textured by Giles Williams (Aegidian) when he first coded Oolite in 2004. In this form they were the default ships until the release of Oolite v1.80 in June, 2014 by which time they were looking rather tired and dated. Although now superceded as the default shipset, they are still held in high esteem by many, and have a strong nostalgic and Retro appeal. In producing this Expansion, my aim was to re-imagine them in a thoroughly modern way while preserving the heritage they represent.
Aegidian's original models have been used and are unchanged. New models have been produced to add engines to the ships and a Gun model has also been utilised. This approach retains the authenticity of the classic shapes while giving them the more rounded, complete look demanded today. The texturing has also been completely updated to meet modern standards. The texture designs are heavily influenced by Aegidian's original set, but have been extensively re-worked to meet today's standards of detail and quality. Using diffuse, emission, normal and specular mapping this shipset requires a shader-capable computer to look at its best although it will work (and still look good) on most non-shader machines. Users of low-end computers might find the high-resolution images too heavy on resources however, but a 'Lite' version of the set with much smaller graphics files is scheduled for release very soon.
Two versions are available in line with recent shipset convention, a 'Replace' set which replaces the default ships with the Classic Ships, or an 'Addition' set which adds the Classic Ships to the default set to allow a mix.
The shipset has been extensively tested and all appears to be working, including in Trunk, but if any problems or bugs appear, please post details here.
Full details are available on the wiki page, which also includes download links, a gallery, some background to the ships and details of the special features included in the OXZ. The Classic Ships are available via the in-game expansions manager.
This OXZ has no affect on gameplay or game mechanics.
Many thanks must go to everybody who participated in the WIP discussion, particularly Redspear, Maik, Diziet Sma, P A Groove and Spara. Thanks also to Disembodied and Rorschachhamster for additional ship decals, and of course a huge Thanks to Aegidian for creating Oolite and the inspiration behind these ships and designs.
I hope you enjoy them.