[WIP] MillHUD Refit
Posted: Sat Feb 21, 2015 5:38 pm
MillHUD Refit
Date: 21 February 2015
Author Wolfsstar BH
This is my first time of trying to do an OXP.
Description
(or the sales person's / alien's "blurb")
This HUD is from a decommissioned Navy Vessel, this HUD works differently from a standard HUD as it is an ex-military HUD, the scanner has five alert condition colours
White : Docked
Green : open space / Police / Navy present (if commander is not a Fugitive).
Yellow : Traders or other non combatants.
Orange : Pirates detected (if commander is not a Fugitive).
Red : Danger (Targeted / Low Altitude / being cooked / other bad things)
The MilHUD Refit standard equipment:
As this is an ex-Military HUD it comes with a Pirate / Police visual alert system not active if the commander is a "Fugitive", this could be useful to the "new" Commander as in when the scanner go's orange "run like hell !".
The MilHUD Refit has a Mass lock indicator.(Red = Mass-Locked , Green = Not-Locked)
The contrast centre patch comes as standard and is therefore free and ten multi-function displays, it is up to the Commander if they want to use them!!!
The MilHUD Refit comes with a variable brightness high-contrast centre patch adjustable with the contrast settings (primable equipment) go to the F3 screen (equipment), comprising of three patch sizes and five contrast settings and can be remove after being set.
The MilHUD Refit is an adaptive hud as to what equipment the Commander has purchased.(scanner colours may change depending on equipment purchased)
The MilHUD Refit non standard equipment:
Example:
Advanced Space Compass
Example
The MilHUD Refit will detect the use of Police IFF Scanner Upgrade OXP, and if the Commander has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner.
Disclaimer : fitting and use at Commander's discretion and risk!
How to use
Please remember to registrar using Hudselector at the Main station or in flight, and select MillHUD Refit or you will have the default HUD!
HUD Selected. ( done for compatibility for people that want to use different HUDs)
MillHUD Refit Contrast settings (primable equipment) go to the F3 screen (equipment) and get “Sight Contrast Settings” (No cost).
Use in flight using the primable equipment keys.
When set, the settings option can be removed by docking then go to the F3 screen and get “Remove Sight Contrast Settings” (No cost).
History
This is MilHUD Refit is my modified version of Wildeblood's MilHUD 4000 that was a modified version of Cmdr Wyvern's .Milspec HUD
At Wildeblood's suggestion “they are both available as starting points for anyone else who wants to make MilHUD NEXT or whatever.
This is the result!
The main look of it has not changed much however the inner workings has changed!!!
A quick run-down:
The sniper sight has been removed the reason a lot of expansions do the same thing so no need for it.
The sight contrast has been updated / improved ???
The main addition is that multi-function displays (MFD) have been added (10 MFD windows).
The scanner colours have changed in the way that they work.
Download MilHUD Refit here https://app.box.com/s/gh73cyt7plfokga56nlm9dhl2rj31kwu
Updated 08/03/2015
Screen grab.
Date: 21 February 2015
Author Wolfsstar BH
This is my first time of trying to do an OXP.
Description
(or the sales person's / alien's "blurb")
This HUD is from a decommissioned Navy Vessel, this HUD works differently from a standard HUD as it is an ex-military HUD, the scanner has five alert condition colours
White : Docked
Green : open space / Police / Navy present (if commander is not a Fugitive).
Yellow : Traders or other non combatants.
Orange : Pirates detected (if commander is not a Fugitive).
Red : Danger (Targeted / Low Altitude / being cooked / other bad things)
The MilHUD Refit standard equipment:
As this is an ex-Military HUD it comes with a Pirate / Police visual alert system not active if the commander is a "Fugitive", this could be useful to the "new" Commander as in when the scanner go's orange "run like hell !".
The MilHUD Refit has a Mass lock indicator.(Red = Mass-Locked , Green = Not-Locked)
The contrast centre patch comes as standard and is therefore free and ten multi-function displays, it is up to the Commander if they want to use them!!!
The MilHUD Refit comes with a variable brightness high-contrast centre patch adjustable with the contrast settings (primable equipment) go to the F3 screen (equipment), comprising of three patch sizes and five contrast settings and can be remove after being set.
The MilHUD Refit is an adaptive hud as to what equipment the Commander has purchased.(scanner colours may change depending on equipment purchased)
The MilHUD Refit non standard equipment:
Example:
Advanced Space Compass
Example
The MilHUD Refit will detect the use of Police IFF Scanner Upgrade OXP, and if the Commander has purchased the upgraded scanner, will change to a special police scanner colour that de-emphasises police vessels and maximizes visibility of civilian vessels on the scanner.
Disclaimer : fitting and use at Commander's discretion and risk!
How to use
Please remember to registrar using Hudselector at the Main station or in flight, and select MillHUD Refit or you will have the default HUD!
HUD Selected. ( done for compatibility for people that want to use different HUDs)
MillHUD Refit Contrast settings (primable equipment) go to the F3 screen (equipment) and get “Sight Contrast Settings” (No cost).
Use in flight using the primable equipment keys.
When set, the settings option can be removed by docking then go to the F3 screen and get “Remove Sight Contrast Settings” (No cost).
History
This is MilHUD Refit is my modified version of Wildeblood's MilHUD 4000 that was a modified version of Cmdr Wyvern's .Milspec HUD
At Wildeblood's suggestion “they are both available as starting points for anyone else who wants to make MilHUD NEXT or whatever.
This is the result!
The main look of it has not changed much however the inner workings has changed!!!
A quick run-down:
The sniper sight has been removed the reason a lot of expansions do the same thing so no need for it.
The sight contrast has been updated / improved ???
The main addition is that multi-function displays (MFD) have been added (10 MFD windows).
The scanner colours have changed in the way that they work.
Download MilHUD Refit here https://app.box.com/s/gh73cyt7plfokga56nlm9dhl2rj31kwu
Updated 08/03/2015
Screen grab.