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Failing HUD

Posted: Tue Jan 27, 2015 8:33 pm
by spara
This little oxp makes an overdue maintenance overhaul a bit more annoying by randomly starting to flicker the hud when your ship's service level is below the point you're being offered one. The worse the condition, more probable the malfunction is. Flickering can be stopped by resetting the view by switching to another view so it's mostly annoying rather than being dangerous.

A couple of lines borrowed from CaptMurphy's excellent Breakable HUD oxp.

Download (0.1): https://app.box.com/s/nu0ko5bzvojwe613yz3wisomd6kfso66

Have fun and please report any oddities.

Re: Failing HUD

Posted: Tue Mar 10, 2015 12:50 pm
by Zireael
That's a really rad idea!

Re: Failing HUD

Posted: Mon Jun 22, 2015 4:19 pm
by Day
Yum, I think I'll try this one :-)

Spara, what do you think of having the screen slowly darkening too ?
It could be done by slowly decreasing the universe ambient light.

Re: Failing HUD

Posted: Mon Jun 22, 2015 4:31 pm
by spara
That could work, Day. This oxp is one of those more experimental ones I've done and it would require more thought and polishing to make it good. I kind of lost interest on it after making it and it was left to version 0.1. Anyone interested in doing something with it is more than welcome to do so.

Re: Failing HUD

Posted: Tue Jun 23, 2015 10:14 am
by Day
Not me yet, my TODO list is too full :D