Simplification for the newcomers
Posted: Fri Sep 12, 2014 2:11 pm
I heard that lots of people find the game interesting but are unable to play. Some my friends tried this game couple of times but were unsuccessful !
The most painful is the laser tactic. It is very difficult for the beginner to learn how to use aft laser with forward, nevemind port and starboard lasers.
What about special changes, that will make the life of the newcomers easier - possibility to uses all lasers. This requires kbd, mouse and stick to react as if it is forward laser except the impact of the actual ship motion.
Looks like more than 10 oxps solve this problem by improving 'single laser tactic' such as equalizers or shield balancers, capacitors, laser switchers and etc.
To tell the truth, I've been playing for more than 2 years, but still can't use aft laser during the most of battles. The worst thing, once I learned how to use aft, but since then I spent almost a year flying on the adder. This summer I come back to anaconda and discovered that I need to learn aft laser once again. I can't believe that skill disappeared at all
The most painful is the laser tactic. It is very difficult for the beginner to learn how to use aft laser with forward, nevemind port and starboard lasers.
What about special changes, that will make the life of the newcomers easier - possibility to uses all lasers. This requires kbd, mouse and stick to react as if it is forward laser except the impact of the actual ship motion.
Looks like more than 10 oxps solve this problem by improving 'single laser tactic' such as equalizers or shield balancers, capacitors, laser switchers and etc.
To tell the truth, I've been playing for more than 2 years, but still can't use aft laser during the most of battles. The worst thing, once I learned how to use aft, but since then I spent almost a year flying on the adder. This summer I come back to anaconda and discovered that I need to learn aft laser once again. I can't believe that skill disappeared at all