Re: Oolite 1.80 crashing at random intervals
Posted: Fri Aug 08, 2014 7:49 am
by Arsemyth
Hi,
sorry should have done that in the first place!
Here is the Latest.log from yesterday
Opening log for Oolite version 1.80 (x86-32) under Linux 3.13.0-24-generic at 2014-08-07 21:45:41 +0000.
1 processor detected.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
21:45:42.007 [display.mode.list.native]: X11 native resolution detected: 1280 x 800
21:45:42.184 [joystick.init]: Number of joysticks detected: 0
21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.188 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:45:42.289 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
21:45:42.429 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
AddOns
~/.Oolite/AddOns
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.cim.escort-formations.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.BGS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.SmartHUD-WS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.CCL.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.Snoopers.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.ExplorersClub.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Knotty.RealisticStars.oxz
21:45:42.705 [shipData.load.begin]: Loading ship data.
21:45:42.818 [script.javascript.init]: JavaScript reset successful.
21:45:46.068 [startup.complete]: ========== Loading complete in 4.15 seconds. ==========
21:45:53.699 [script.javascript.init]: JavaScript reset successful.
21:45:53.794 [script.load.world.listAll]: Loaded 28 world scripts:
BGS-M 1.9.1
BGS-XMapping 1.9
Cabal_Common_Briefing 1.7
Cabal_Common_Comms 1.7
Cabal_Common_Functions 1.7
Cabal_Common_Keyboard 1.7
Cabal_Common_MissionHandling 1.7
Cabal_Common_Music 1.7
Cabal_Common_Overlay 1.7
Cabal_Common_OXPStrength 1.7.1
Cabal_Common_SpecialMarkets 1.7
Escort Formations Randomiser 1.1
Explorers Club 1.4.3
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.80
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.80
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
snoopers 2.5
21:57:28.689 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
21:57:28.707 [rendering.reset.start]: Resetting graphics state.
21:57:28.708 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:28.708 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:28.741 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:28.742 [rendering.opengl.shader.support]: Shaders are supported.
21:57:35.487 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
21:57:35.501 [rendering.reset.start]: Resetting graphics state.
21:57:35.501 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:35.502 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:35.503 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:35.503 [rendering.opengl.shader.support]: Shaders are supported.
21:57:44.024 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
21:57:44.042 [rendering.reset.start]: Resetting graphics state.
21:57:44.043 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:44.044 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:44.046 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:44.046 [rendering.opengl.shader.support]: Shaders are supported.
22:01:15.775 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:01:15.792 [rendering.reset.start]: Resetting graphics state.
22:01:15.793 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:01:15.793 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:01:15.795 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:01:15.795 [rendering.opengl.shader.support]: Shaders are supported.
22:02:05.957 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:05.974 [rendering.reset.start]: Resetting graphics state.
22:02:05.975 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:05.976 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:05.977 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:05.977 [rendering.opengl.shader.support]: Shaders are supported.
22:02:08.929 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_EXTRAS.
22:02:08.942 [rendering.reset.start]: Resetting graphics state.
22:02:08.943 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:08.943 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:08.944 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:08.944 [rendering.opengl.shader.support]: Shaders are supported.
22:02:16.101 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:16.117 [rendering.reset.start]: Resetting graphics state.
22:02:16.119 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:16.120 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:16.121 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:16.122 [rendering.opengl.shader.support]: Shaders are supported.
22:02:18.273 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:02:18.289 [rendering.reset.start]: Resetting graphics state.
22:02:18.290 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:18.291 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:18.293 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:18.293 [rendering.opengl.shader.support]: Shaders are supported.
22:02:24.993 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
22:02:25.008 [rendering.reset.start]: Resetting graphics state.
22:02:25.009 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:25.010 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:25.012 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:25.013 [rendering.opengl.shader.support]: Shaders are supported.
22:04:52.150 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:04:52.165 [rendering.reset.start]: Resetting graphics state.
22:04:52.166 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:04:52.167 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:04:52.170 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:04:52.170 [rendering.opengl.shader.support]: Shaders are supported.