It seems the good guy NPC - escorts, hunters, and vipers - have longer ranged scanners than the player.
Often they're reporting bad guys over the comm and moving to attack, well before I see the bandits.
I can be practically on top of the viper or hunter squad when they do it too, and if I turn and fly with them, it takes several km to make radar contact with the bandits.
NPC scanners in 1.8
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- Cmdr Wyvern
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NPC scanners in 1.8
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Re: NPC scanners in 1.8
You don't by chance have Norby's the telescope OXP installed do you?Cmdr Wyvern wrote:It seems the good guy NPC - escorts, hunters, and vipers - have longer ranged scanners than the player.
Often they're reporting bad guys over the comm and moving to attack, well before I see the bandits.
I can be practically on top of the viper or hunter squad when they do it too, and if I turn and fly with them, it takes several km to make radar contact with the bandits.
I've had a group of assassins track me down after leaving them behind with injectors and taking evasive action at jump drive speeds.
At the time, I had the telescope OXP installed but I hadn't bought the equipment in game.
I tried the same manoeuvre after uninstalling the OXP and assassins never showed up.
- Neelix
Talaxian Enterprises: [wiki]Vacuum Pump[/wiki] [wiki]Waypoint Here[/wiki]
- Cmdr Wyvern
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Re: NPC scanners in 1.8
No. Which is what leads me to believe the behavior is in the core game, either a bug or by intent.Neelix wrote:You don't by chance have Norby's the telescope OXP installed do you?
- Neelix
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
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ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
Re: NPC scanners in 1.8
It's possible some OXP ships have longer scanner ranges, but no core Cooperative ship has extended scanner range. (The extended scanner range on Thargoid warships now works properly, though). They're also somewhat better at scanning within their scanner range than they used to be, which might be making them seem faster than before.Cmdr Wyvern wrote:It seems the good guy NPC - escorts, hunters, and vipers - have longer ranged scanners than the player.
Often they're reporting bad guys over the comm and moving to attack, well before I see the bandits.
If the bad guys are fleeing it might be a while before you see them too even if you only started a couple of kilometres out of scanner range.
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Re: NPC scanners in 1.8
The assassins who tracked me down after I injected away, hit the jump drive and hung a left at jump drive speeds were all bog standard cobby 1s and cobby 3s I don't have any ship OXPs installed.cim wrote:It's possible some OXP ships have longer scanner ranges, but no core Cooperative ship has extended scanner range. (The extended scanner range on Thargoid warships now works properly, though). They're also somewhat better at scanning within their scanner range than they used to be, which might be making them seem faster than before.Cmdr Wyvern wrote:It seems the good guy NPC - escorts, hunters, and vipers - have longer ranged scanners than the player.
Often they're reporting bad guys over the comm and moving to attack, well before I see the bandits.
If the bad guys are fleeing it might be a while before you see them too even if you only started a couple of kilometres out of scanner range.
- Neelix
Talaxian Enterprises: [wiki]Vacuum Pump[/wiki] [wiki]Waypoint Here[/wiki]
Re: NPC scanners in 1.80
The assassins won't have been using scanners to track you down, necessarily. There are plenty of OXP assassination missions where the mark shows up on the ASC... (in practice, I think that particular behaviour was an AI bug which I've fixed)
- Cmdr Wyvern
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Re: NPC scanners in 1.8
I have no special mission oxps, and the only ship oxps I' using are Griff's ships for 1.8. I'm fairly sure Griff didn't set any custom scanner ranges.
I recently flew with a viper squad to be sure. NPCs are definitely seeing each other on radar a few km further than I do.
I recently flew with a viper squad to be sure. NPCs are definitely seeing each other on radar a few km further than I do.
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor