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Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:26 am
by Zireael
Since at least one idea which has originated in an OXP (Equipment Aide's time to install display) has been integrated into core, I suggest the following.

1) Integrate [wiki]Randomshipnames_OXP[/wiki] with the core game :arrow: better immersion
2) Take out the basic shields code from [wiki]Custom Shields[/wiki]; minus the things that generate more fuel and debris :arrow: get rid of the FIXME:Add shields note in code :P
3) Integrate [wiki]Display_reputation_OXP[/wiki] :arrow: ease-of-use addon which has no effect on gameplay
4) Integrate [wiki]Delightful Docking[/wiki] or [wiki]NeoDockLights[/wiki] or [wiki]Dock_Assist_System_OXP[/wiki] :arrow: make docking easier for newbies
5) Integrate [wiki]Better Screens[/wiki] :arrow: better looking screens which don't affect performance negatively
6) Integrate a better buoy texture - I suggest Smivs' Better Buoys :arrow: DH are even better, but use shaders IIRC
7) Integrate [wiki]Famous Planets[/wiki] :arrow: better immersion
8) Integrate Sunskimmers OXP :arrow: better immersion
9) Integrate [wiki]Distant Suns[/wiki] :arrow: it's universally acknowledged that default suns are too close

***
Others I'm not as sure about:
1) Integrate the Anarchies fixes to legal ratings :arrow: I believe cim has called the current situation
an 8-bit simplification
2) [wiki]Market Observer[/wiki] :arrow: let's make ship interfaces 21st century and not 1980!
3) [wiki]Naval_Grid_OXP[/wiki], [wiki]Military_Fuel_Injectors_OXP[/wiki] :arrow: more money sinks which don't affect game balance

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:43 am
by another_commander
It's a no to all from my side. Sorry.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:52 am
by Zireael
another_commander wrote:
It's a no to all from my side. Sorry.
Any explanations? What's the problem with Random Ship Names, for example? Better Screens? Display reputation? They are purely cosmetic...

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:54 am
by Diziet Sma
"No" to most of that list I can understand.. but not updating the bouy texture, to at least fit in better with the recent ship and station upgrades? Seems a bit strange, if you don't mind my saying..

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:54 am
by Venator Dha
The best thing about Oolite is the ability to customise the Ooverse to personal tastes through the OXP/OXZ system. Introducing these into core would destroy this.
I would not like to see any of these introduced (even the ones I use) as I don't believe they are in any way core, and they are easy to implement through the OXP/OXZ system.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:54 am
by Neelix
Zireael wrote:
Since at least one idea which has originated in an OXP (Equipment Aide's time to install display) has been integrated into core,
Bad example. To the best of my knowledge both the OXP and the core feature were based on my requesting the feature. Also they do completely different things - the OXP provides a look-up table, the player still has to make an estimation based on the price. The core feature shows the actual time to install for each item which in some cases might not be based on the price.

That aside I think you'll find a lot of people will have different ideas on what does or doesn't "affect the game"...

- Neelix

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:55 am
by another_commander
Zireael wrote:
Any explanations? What's the problem with Random Ship Names, for example? Better Screens? Display reputation? They are purely cosmetic...
No problems at all. Whoever wants them, they can install them as OXPs. I don't want any of them in my installation / universe.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 9:59 am
by Zireael
Diziet Sma wrote:
"No" to most of that list I can understand.. but not updating the bouy texture, to at least fit in better with the recent ship and station upgrades? Seems a bit strange, if you don't mind my saying..
Seconding the question about the buoy texture.

@a_c: Why shouldn't we improve Oolite instead of being stuck in the 1990s? (i.e. improving the game's looks and playability instead of slavishly adhering to the canon of Elite) Why don't you want Better Screens or Random Ship Names?

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 10:11 am
by another_commander
Zireael wrote:
@a_c: Why shouldn't we improve Oolite instead of being stuck in the 1990s? (i.e. improving the game's looks and playability instead of slavishly adhering to the canon of Elite) Why don't you want Better Screens or Random Ship Names?
Do I really have to explain everything Zireael? I just don't feel good with them in my game, is that good enough excuse?

And I am really sorry that you think we are not improving Oolite.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 10:36 am
by Smivs
Venator Dha wrote:
The best thing about Oolite is the ability to customise the Ooverse to personal tastes through the OXP/OXZ system. Introducing these into core would destroy this.
I would not like to see any of these introduced (even the ones I use) as I don't believe they are in any way core, and they are easy to implement through the OXP/OXZ system.
I think this sums-up nicely the current thinking (well, not just current it has always been the case) and there is a truth here which cannot be avoided. It has always been the case that the core game is fairly basic, and that the improvements are available via OXP and are at the users discretion.
This is a tricky subject for me to discuss objectively for a couple of reasons. Many of the suggested inclusions are my OXPs. I am flattered that they are regarded so highly, and would be chuffed to bits if any of my work was ever included in the core game. But my view is that additions to core should be extremly rare and only made if they are deemed necessary rather than desirable. And having said that...
another_commander wrote:
Whoever wants them, they can install them as OXPs. I don't want any of them in my installation / universe.
I am on record as stating that I didn't want the ships upgrade but I got it anyway! even though the originals could always be replaced via OXP if anybody wanted something different.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 10:54 am
by Zireael
another_commander wrote:
Zireael wrote:
@a_c: Why shouldn't we improve Oolite instead of being stuck in the 1990s? (i.e. improving the game's looks and playability instead of slavishly adhering to the canon of Elite) Why don't you want Better Screens or Random Ship Names?
Do I really have to explain everything Zireael?
I guess not, topic closed, except for a final question: will the buoy be upgraded to match better-looking planets & ships & stations in 1.80?

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 10:59 am
by another_commander
Zireael wrote:
will the buoy be upgraded to match better-looking planets & ships & stations in 1.80?
Probably not for 1.80.x, as this would count as a new feature. I guess we could try to see what we can do about it for the next stable (1.82 if all goes well).

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 2:05 pm
by Redspear
On the plus side, the new oxz system almost allows you to create your own 'core' to suit your personal tastes anyway (at the cost of a few extra minutes of download) in that you can chose such 'settings' within the game.

Besides, having things available as oxp rather than core makes them easier to tinker with :P
another_commander wrote:
And I am really sorry that you think we are not improving Oolite.
I think(/hope) we all appreciate the long hours of unpaid work that the likes of yourself have put into looking after and improving this game.

If that goes unspoken sometimes then I don't think that's a true reflection of our feeling.

Sincere thanks.

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 2:49 pm
by Bangbangduck
Redspear wrote:
Sincere thanks.
This ^

BBD

Re: Core game improvements (OXP code worth inclusion)

Posted: Sat Jul 19, 2014 3:31 pm
by Zireael
Sincere thanks.
^^ This. If I sound a bit demanding, that's because I want Oolite to look and play the best it can!