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Building Oolite

Posted: Thu Mar 30, 2006 3:21 pm
by Frantic
Used the guide at http://wiki.alioth.net/index.php/Runnin ... rom_source to get setup as I wanted to try my hand at modications to the source.

Step 2.8 fails:

$ make
Making all for app oolite...
Compiling file src/Core/vector.c ...
/bin/sh: sdl-config: command not found
In file included from src/Core/vector.h:43,
from src/Core/vector.c:45:
src/Core/OOOpenGL.h:12:24: SDL_opengl.h: No such file or directory
In file included from src/Core/vector.c:45:
src/Core/vector.h:64: error: syntax error before "GLfloat"
src/Core/vector.h:64: warning: no semicolon at end of struct or union


Upon suggestion, I attempted to install an SDL package SDL-devel-1.2.9-mingw32.tar.gz but no matter where I put the files withing gnustep local dir or oolite source directories, it makes no difference.

Any idea what step is missing before the compiler will work?

Posted: Thu Mar 30, 2006 4:34 pm
by Selezen
Copy all of the DLLs required into the Windows\System folder.

Either that or try adding the DLL locations into your PATH statement.

Posted: Thu Mar 30, 2006 6:27 pm
by Frantic
Nevermind, fixed now. Gnustep needed to be installed i nthe default install directory :-)

I now have Amiga hyperspace sound!

Posted: Thu Mar 30, 2006 7:39 pm
by dajt
Yes, the SDL-devel archive has the sdl-config in it which assumes GNUstep is in the default location.

This is why the instructions tell you to accept all defaults in the installers!

Posted: Thu Mar 30, 2006 7:44 pm
by Frantic
I kinda assumed the directory would be the safe one to change.

Now to get jump drives online...