Missiles
Posted: Sun Mar 30, 2014 2:14 pm
Which ships can be destroyed by:
1. Ordinary missiles; and
2. Hardened missiles
1. Ordinary missiles; and
2. Hardened missiles
<nods> The difference between "Thunk!" and "BOOM!" can be a narrow one indeed...Diziet Sma wrote:There are also kinetic damage effects to take into account..depending on the relative vectors and velocities involved, a given missile will do more or less damage to a given ship. So a "tail-chaser" will do considerably less damage than one involved in a high-speed head-on collision.
Try a Nexus Ultimate missile sometime.. four larger than standard, injector-equipped warheads, in a single missile.. it's the Oolite version of a MIRV ICBM. Between the large warheads and the kinetic advantage of the injectors, plus the fact that the injectors get the warheads closer to the target before detonation (yet another factor in damage calculations, btw), the damage potential is huge.. I've taken out a Kiota station with just one of 'em..Ranthe wrote:<nods> The difference between "Thunk!" and "BOOM!" can be a narrow one indeed...Diziet Sma wrote:There are also kinetic damage effects to take into account..depending on the relative vectors and velocities involved, a given missile will do more or less damage to a given ship. So a "tail-chaser" will do considerably less damage than one involved in a high-speed head-on collision.