Page 1 of 2
Ionics Mission - Possible spoiler!!
Posted: Mon Mar 27, 2006 8:38 am
by the alberts
Hello!
Just started the Ionics mission. On arriving at Ramaza, I've been asked to pick up a package from Zaria. I get there - and there's nothing to pick up!
I thought perhaps the 'package' could be a person! - so I even took a passenger that happened to be heading for Ramaza thinking that could be it, but nope.
Anyway, I'm kind of flitting between the two planets hoping that something might trigger the package bit of the mission. In the meantime it just says on the ship manifest "pick up package from Zaria"
I'm guessing there may be a conflict with another OXP I have loaded... but not sure... anyone else had this? Thanks in advance.
Posted: Mon Mar 27, 2006 9:24 am
by Galileo
Open up your savefile, do a search for 'ionics' and post the lines here. I'll try and sort it it out for you.
Posted: Mon Mar 27, 2006 9:37 am
by the alberts
Many thanks! Will do... (or at least try to!)
Posted: Mon Mar 27, 2006 9:48 am
by the alberts
the alberts wrote: </array>
<key>missiles</key>
<integer>4</integer>
<key>mission_variables</key>
<dict>
<key>ionics_v_rlf</key>
<string>Pick-up package from Zaria.</string>
<key>mission_conhunt</key>
<string>MISSION_COMPLETE</string>
<key>mission_invasion_attack</key>
<string>IMPOSSIBLE</string>
<key>mission_ionics</key>
<string>STAGE1</string>
<key>mission_ionics_ramaza_status</key>
<string>RLF_1</string>
<key>mission_station_attack</key>
<string>IMPOSSIBLE</string>
<key>mission_thargoid_ambush</key>
<string>IMPOSSIBLE</string>
<key>mission_thargoid_satellite</key>
<string>INFORMED</string>
<key>mission_thargoidwars_ambush_timer</key>
<string>0</string>
<key>mission_thargoidwars_ambush_timer_start</key>
<string>NO</string>
<key>mission_thargoidwars_legalstatus</key>
<string>0</string>
<key>mission_thargoidwars_medal</key>
<string>NONE</string>
<key>mission_thargoidwars_medal_number</key>
<string>4</string>
<key>mission_thargoidwars_number</key>
<string>0</string>
<key>mission_thargoidwars_satellite_timer</key>
<string>0</string>
<key>mission_thargoidwars_satellite_timer_start</key>
<string>NO</string>
<key>mission_thargoidwars_timer</key>
<string>0</string>
<key>mission_thargoidwars_timer_start</key>
<string>NO</string>
<key>mission_trumbles</key>
<string>NOT_NOW</string>
Here's some pasted from the save file. Along with a bunch of Thargoid Wars bits by the look of it. The only other 'ionics' that came up were the
<string>Ionics Redback:</string>
<string> Leave us alone!</string>
<string>Ramaza 2084299:09:41:10</string>
Type stuff, which I'm assuming is a record of previous ships I've, erm, 'helped'
P.S. I've temporarily moved the Thargoid wars OXP out of the Addons folder, as I figured that may be the problem as I was called to "crush bugs" almost every time I docked!
Posted: Mon Mar 27, 2006 10:35 am
by Galileo
Were you asked another question before (from Thargoid Wars maybe) before you got to Zaria?
Either way, if you delete the following lines and start again it should work properly:
<key>ionics_v_rlf</key>
<string>Pick-up package from Zaria.</string>
<key>mission_ionics_ramaza_status</key>
<string>RLF_1</string>
Posted: Mon Mar 27, 2006 10:42 am
by the alberts
Galileo wrote:Were you asked another question before (from Thargoid Wars maybe) before you got to Zaria?
Probably... (sorry to be vague!)
Anyway, will delete those lines and have a go. Many thanks for your help! I'll post back how I get on...
Cheers!
Posted: Mon Mar 27, 2006 1:20 pm
by Cmdr. Wombat
the alberts wrote:P.S. I've temporarily moved the Thargoid wars OXP out of the Addons folder, as I figured that may be the problem as I was called to "crush bugs" almost every time I docked!
Okay, that's the second report of this. You and I think it was ArkanoiD. Anyone else seeing this?
Have you updated your copy of thargoidwars.oxp recently? If not, try that. Also, what type of computer are you using and what version of Oolite?
Posted: Mon Mar 27, 2006 1:43 pm
by the alberts
Okay I've deleted the lines as suggested, but now nothing is triggered when I arrive at Ramaza/Zaria. Hope I haven't killed off the OXP! (kinda obvious I'm a designer rather than programmer eh?)
Thargoid Wars is still out of the addons folder. So I'm pretty sure that's not the cause (unless of course it affected my save file from previous encounters perhaps?)
Have you updated your copy of thargoidwars.oxp recently? If not, try that. Also, what type of computer are you using and what version of Oolite?
I've updated both the thargoidwars and ionics OXPs so I'm assuming I'm running the latest versions of each. My computer is a G5 PowerPC and I'm running OSX 10.4.5
Stupid question time: there's ionics 1.1 and 1.2 - I'm assuming that 1.2
replaces 1.1 rather than just sits alongside it in the addons folder! If that's the case, it might be worth mentioning in a readme that that is the case for people like myself who need stuff spelt out to them in simple terms...
Posted: Mon Mar 27, 2006 1:46 pm
by the alberts
Oh yes - and I'm running version 1.64 of Oolite.
Posted: Mon Mar 27, 2006 2:27 pm
by Galileo
the alberts wrote:Stupid question time: there's ionics 1.1 and 1.2 - I'm assuming that 1.2
replaces 1.1 rather than just sits alongside it in the addons folder! If that's the case, it might be worth mentioning in a readme that that is the case for people like myself who need stuff spelt out to them in simple terms...
Yep, that's right. Looks like I might have stuffed something up recently with the script. I'll have a look at it tomorrow and get back to you. Sorry 'bout that.
Posted: Mon Mar 27, 2006 10:34 pm
by ArkanoiD
Cmdr. Wombat wrote:the alberts wrote:P.S. I've temporarily moved the Thargoid wars OXP out of the Addons folder, as I figured that may be the problem as I was called to "crush bugs" almost every time I docked!
Okay, that's the second report of this. You and I think it was ArkanoiD. Anyone else seeing this?
Have you updated your copy of thargoidwars.oxp recently? If not, try that. Also, what type of computer are you using and what version of Oolite?
I did, nothing changed. I installed 1.3 version recently.
Posted: Tue Mar 28, 2006 6:13 am
by Galileo
the alberts wrote:Okay I've deleted the lines as suggested, but now nothing is triggered when I arrive at Ramaza/Zaria.
Ah, that would be because I'm an idiot
What I should have said was: delete the following lines from your savefile and all trace of the mission
will be removed from your game. Then when you dock at Zaria again the mission will start from the beginning. I'm pretty certain that it didn't work the first time because you were asked another question before you got to Zaria which reset the Ionics question. I'll fix that for the next release (it would be a fairly rare circumstance though).
Code: Select all
<key>ionics_v_rlf</key>
<string>Pick-up package from Zaria.</string>
<key>mission_ionics</key>
<string>STAGE1</string>
<key>mission_ionics_ramaza_status</key>
<string>RLF_1</string>
Posted: Tue Mar 28, 2006 7:47 am
by ArkanoiD
ArkanoiD wrote:Cmdr. Wombat wrote:the alberts wrote:P.S. I've temporarily moved the Thargoid wars OXP out of the Addons folder, as I figured that may be the problem as I was called to "crush bugs" almost every time I docked!
Okay, that's the second report of this. You and I think it was ArkanoiD. Anyone else seeing this?
Have you updated your copy of thargoidwars.oxp recently? If not, try that. Also, what type of computer are you using and what version of Oolite?
I did, nothing changed. I installed 1.3 version recently.
Well, i just got Silver Star from the Navy
Unlike bronze medal it was shown..
Posted: Tue Mar 28, 2006 8:56 am
by Rxke
Cmdr. Wombat wrote:Okay, that's the second report of this. You and I think it was ArkanoiD. Anyone else seeing this?
yes, but I thought it was just a tweak towards a more intense wars-thingy, I'd say it happened 1 in 3 dockings (currently in Galaxy 1, so no more buggers, only then I realised how used I'd gotten to hitting F2 microseconds after docking
)
Posted: Tue Mar 28, 2006 12:57 pm
by Cmdr. Wombat
Rxke wrote:Cmdr. Wombat wrote:Okay, that's the second report of this. You and I think it was ArkanoiD. Anyone else seeing this?
yes, but I thought it was just a tweak towards a more intense wars-thingy, I'd say it happened 1 in 3 dockings (currently in Galaxy 1, so no more buggers, only then I realised how used I'd gotten to hitting F2 microseconds after docking
)
Hmmmmm... As far as I can tell the script shouldn't do that. Might be a function of how long you stay in the station. Working on it...