[RELEASE:] Riredi (ambience OXP)

Discussion and information relevant to creating special missions, new ships, skins etc.

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phkb
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Re: [RELEASE:] Riredi (ambience OXP)

Post by phkb »

cbr wrote: Mon Feb 19, 2024 10:21 pm
If not can I suggest a custom skin :?: :idea:
That is nice! No, I don't think the original had a custom buoy. And I can certainly include a custom skin and apply it. Of course, you'd have to be that close to the buoy to see it, but it still is a nice feature.
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Re: [RELEASE:] Riredi (ambience OXP)

Post by cbr »

https://postimg.cc/WhyCMxWS
https://postimg.cc/nsbWWBtD

New buoy image, yep you have to go close. :D
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Re: [RELEASE:] Riredi (ambience OXP)

Post by phkb »

V2 is now available in the Expansion Manager. And includes a custom buoy texture.
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Re: [RELEASE:] Riredi (ambience OXP)

Post by Cholmondely »

phkb wrote: Sat Mar 09, 2024 11:38 am
V2 is not available in the Expansion Manager. And includes a custom buoy texture.
Update for PlanetFall v.2.0

I'm not sure whether it makes more sense to include these landing spots with your Riredi 2.0 or with Famous Planets (can one do both?)

Here are some landing sights for Riredi loosely based on the Lore (see references below) and a dose of humour.

City: Triflinger
City: Colubis
Leisure: New Beatnik (Visitor’s Facility)
Factory: Crab-Boolean Corporation
Factory: Coluber Works
Leisure: Riredian Mountain Slug Reserve


References:
Wiki pages: Sector1/Riredi, Coluber Blue Racer, Coluber PitViper
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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