How to change commodity names and base prices?
Posted: Thu Jan 09, 2014 8:19 pm
Hi Guys,
I've been trying to modify the following without much success:
1. Change the name and price of Alien Items to Alien Artefacts and price to 1,000 not the 50 or so CR
2. Change the maximum amount of gems you can sell - at the moment it is fixed at 127.
3. Change the prices offered for delivery contracts
I can see various details in the default config commodities plist file but the values for each good don't make any sense nor does changing the name or values seem to do anything. Any help would be greatly appreciated on this and the other points above! I'm using the pods oxp and bloombergs markets and starting the game holding shift down to clear the cache's each time I make a change but to no avail. Thx in advance!
1. The name of the commodity
2. Units available at a market (this is calculated at each marketplace)
3. Price per unit at a market (this is calculated at each marketplace)
4. The base price per unit MARKET_BASE_PRICE ( base price x 1/4 )
5. An adjustment to price based on the economy MARKET_ECO_ADJUST_PRICE ( price adjust )
6. An adjustment to units availble based on the economy MARKET_ECO_ADJUST_QUANTITY ( quantity adjust )
7. The base quantity available to a market MARKET_BASE_QUANTITY ( base quantity )
8. A 'mask' which defines how the price varies MARKET_MASK_PRICE ( price mask )
9. A 'mask' which defines how the quantity varies MARKET_MASK_QUANTITY ( quantity mask )
10. The unit of quantity (0 == tons, 1 == kilos, 2 == grams)
I've been trying to modify the following without much success:
1. Change the name and price of Alien Items to Alien Artefacts and price to 1,000 not the 50 or so CR
2. Change the maximum amount of gems you can sell - at the moment it is fixed at 127.
3. Change the prices offered for delivery contracts
I can see various details in the default config commodities plist file but the values for each good don't make any sense nor does changing the name or values seem to do anything. Any help would be greatly appreciated on this and the other points above! I'm using the pods oxp and bloombergs markets and starting the game holding shift down to clear the cache's each time I make a change but to no avail. Thx in advance!
1. The name of the commodity
2. Units available at a market (this is calculated at each marketplace)
3. Price per unit at a market (this is calculated at each marketplace)
4. The base price per unit MARKET_BASE_PRICE ( base price x 1/4 )
5. An adjustment to price based on the economy MARKET_ECO_ADJUST_PRICE ( price adjust )
6. An adjustment to units availble based on the economy MARKET_ECO_ADJUST_QUANTITY ( quantity adjust )
7. The base quantity available to a market MARKET_BASE_QUANTITY ( base quantity )
8. A 'mask' which defines how the price varies MARKET_MASK_PRICE ( price mask )
9. A 'mask' which defines how the quantity varies MARKET_MASK_QUANTITY ( quantity mask )
10. The unit of quantity (0 == tons, 1 == kilos, 2 == grams)