Latest build (r344) problem with names
Posted: Sat Mar 25, 2006 9:58 pm
steps:-
start new game
save under name 'Anything'
screen goes to status screen with name set correctly
go to chart screen [f6]
go to long range chart [f6]
return to status screen [f5]
Name is now blank!
I suspect that at some point the commander name (held as a pointer to an NSString) is being set to be the same as the text input (also held as a pointer to a NSString) when in fact it is the content of the name NSString that should be set from the content of the text input.
(Just installed new NVidia drivers on the GF's PC and Wow! does it make a difference to how well Oolite runs - from 5fps to 50fps).
start new game
save under name 'Anything'
screen goes to status screen with name set correctly
go to chart screen [f6]
go to long range chart [f6]
return to status screen [f5]
Name is now blank!
I suspect that at some point the commander name (held as a pointer to an NSString) is being set to be the same as the text input (also held as a pointer to a NSString) when in fact it is the content of the name NSString that should be set from the content of the text input.
(Just installed new NVidia drivers on the GF's PC and Wow! does it make a difference to how well Oolite runs - from 5fps to 50fps).