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Possible pcc oxp problem?

Posted: Mon Dec 16, 2013 8:13 pm
by Falcon777
So, I've been puttering away at my milk run between Isonar and Ensorius in galaxy one in my python for a little while now (not truly long). At one point I decided to just check the ship market at Ensorius since it's more populated than Isonar (generally) and after having installed several oxps I found that only the dragon and the Cobra MkIII have appeared for the last 15-20 runs. Previously there would be all sorts of ships available there, including adders, pythons, supercobras, moray star boats, boas...even the occasional krait, mamba, or asp. So I got to thinking, given how many times I've seen nothing but dragons and Cobra Mk IIIs, perhaps there's an oxp that I downloaded that is messing with the game? I honestly wouldn't know as I don't understand code, but I do have a list of the oxps that are currently running in my game.

Armoury
Behemoth
Distant Suns
Dragon
Fuel Tank
Galactic Navy
ho0py casino
Iron Hide
Military Fuel injectors
Missile Analyzer
naval Grid
pcc
repair bots
shield equalizer+capacitors
Super Cobra
Trophy Collector


From what I can remember, the problem seemed to start happening after I downloaded and started using the pcc oxp, but I can't remember for sure. Is it possible that that oxp doesn't work with another one, like dragons or supercobras? Or am I just imagining things and every ship market goes through "dry" spells like this one?

Edit1: I just noticed that the pcc oxp isn't listed among the ship oxps. As such, I'm going to do a little test and see if that's what is causing the problem.

Edit2: I've done about 5 runs so far since removing the pcc oxp and nothing has changed yet...perhaps a little more testing? :?

Edit3: And on my last test ensorius finally had the regular ships back again. It does appear that the pcc oxp may have a bug in it. There's a link to it within the supercobra oxp on the wiki page, but not on the ships oxp list, which may have been telling huh? lol.

Re: Possible pcc oxp problem?

Posted: Mon Dec 16, 2013 10:46 pm
by cim
The way that shipyard randomisation works, you may need to move between systems rather than repeatedly visiting the same one, to find the ship you want.

Re: Possible pcc oxp problem?

Posted: Tue Dec 17, 2013 4:43 am
by Falcon777
I realized that that was a possibility, but it seemed quite odd to have no other ships come out from that one shipyard than one custom and one vanilla. There's quite a few ships within the vanilla alone, and by that point I had also added 3 oxp playable ships as well.

Meh, I guess it works out anyways. Thanks for the reply!