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Alternative mouse control?

Posted: Fri Nov 22, 2013 5:57 pm
by Cruithne3753
I've tried using the mouse, but really can't get on with it the way it is with the position controlling how fast the ship turns, so I'm sticking with the keys for the time being. Could it possible to have the mouse control based on speed rather than position, so it behaves rather like mouselook on ground based FPSs? (although with horizontal movement as roll rather than yaw!) ? OXP or something?

Re: Alternative mouse control?

Posted: Sat Oct 11, 2014 12:51 pm
by pioolite
Let me refresh the topic and add the question: is the mouse behavior adjustable in any way by some config files or OXP?

Re: Alternative mouse control?

Posted: Sat Oct 11, 2014 2:03 pm
by another_commander
Yes. Here is the breakdown:

Mouse control works by default on fullscreen only. You can still get it to work in windowed mode by adding the line

Code: Select all

"mouse-control-in-windowed-mode" = YES;
in your .GNUstepDefaults file.

To activate mouse control, you have two options: Either Shift+M or Shift+Ctrl+M. The difference between them is that the first activates mouse with roll on the x-axis, while the second activates it with yaw on the x-axis. The second one is closer to FPS or Wing Commander-style control. To deactivate mouse control, press Shift+M again. Left button is your laser, while right-clicking will center all controls immediately and is very useful if you find yourself drifting uncontrollably or when you want to fine aim. Hope this helps.

Re: Alternative mouse control?

Posted: Sat Oct 11, 2014 5:17 pm
by pioolite
Thanks, I didn't know about the Shift+Ctrl+M difference. Is it possible to change the reversed vertical directions when using it? I use the ReverseControl OXP for keyboard+aft view, maybe there is something similar for mouse too?

Re: Alternative mouse control?

Posted: Sun Oct 12, 2014 9:48 am
by another_commander
pioolite wrote:
Is it possible to change the reversed vertical directions when using it? I use the ReverseControl OXP for keyboard+aft view, maybe there is something similar for mouse too?
I didn't test extensively, but slightly modifying the script in the aft view keyboard reversal expansion pack, indicates that indeed mouse control can be reversed as well by means of OXP.

Re: Alternative mouse control?

Posted: Sun Oct 12, 2014 9:50 am
by Norby
ReverseControl is reverting the position changes of your ship which is independent from the input method you use. Even if you invented any new home-made contoller into your box you should be happy without further changes, just try out. ;)