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Saving/loading screen on Mac

Posted: Tue Oct 15, 2013 11:16 pm
by Robin
Hi, I noticed when I updated from version 1.76 to 1.77 (and now with 1.77.1) that instead of the saving, loading and file-path navigation being done in-game (on the screen with the black background) I am instead getting the standard Mac OS save/load/cancel boxes popping up.

It's not a problem, but the minor immersion-breaking that occurs each time has finally prompted me to ask if this is by design, or something I have accidentally done? Or is it something to do with 1.76 being the stable release?

(Apologies if this has been explained elsewhere, I couldn't find any mention of it)

Re: Saving/loading screen on Mac

Posted: Tue Oct 15, 2013 11:49 pm
by JensAyton
It’s intentional. The quality of the custom interface just isn’t very good; it used to be used on the Mac in full screen mode only for technical reasons.

Re: Saving/loading screen on Mac

Posted: Wed Oct 16, 2013 1:34 am
by Diziet Sma
Robin wrote:
the minor immersion-breaking that occurs each time has finally prompted me to ask if this is by design, or something I have accidentally done?
If you enable autosave, you could considerably reduce the amount of manual saving necessary.. even down to just once at the end of a session, if you wished.

Re: Saving/loading screen on Mac

Posted: Wed Oct 16, 2013 8:40 am
by Robin
Ahh ok, thanks for the replies :-)

Re: Saving/loading screen on Mac

Posted: Fri Oct 18, 2013 4:24 pm
by Eric Walch
Actually, when playing in full screen mode before 1.77, I always switched to windowed mode when I wanted to save a game. :D