Sonoran OXP - new ship
Posted: Fri Sep 27, 2013 4:17 pm
Hi everyone,
I've been really enjoying Oolite after discovering it amid the Elite:Dangerous talk (Elite was my favourite game as a kid) and I've had a go at my first OXP: the Sonoran. I'm a big fan of Smivs' Contractor (please think of any similarities as 'homages' rather than 'plagiarisms') but wanted more of a hunter/trader hybrid to look forward to for when my current pilot finally escapes his broke-start adder.
Balancing: I wanted the Sonoran to be a good hunter/trader but also to fit well with the core ships, and so I limited all the stats to be no higher individually than could be found on core ships (e.g. the Asp's top speed of 0.4 LM), and I then tinkered until a realistic_shipyards formula I saw on the Caduceus page produced the same 150,000 CR as a Cobra Mk3:
0.0015 * (65 + cargo) * (20 + (Energy + Recharge)*10) * (((Speed-0.02)*3)^3*70 + (Pitch + Roll)*10) * (20+(Guns+Turrets+Missiles)*10)
which gave the Sonoran's stats:
Cargo: 15 TC
Energy: 5.5
Recharge Rate: 4.5
Speed: 0.4 LM
Pitch: 1.375
Roll: 2.25
Lasers: Front and Aft
Missiles: 2
(Price: 495,000)
(Size: 54 x 9 x 65m)
I priced it at 495000 rather than 150000 as it effectively became an Asp with a 15 T Cargo bay.
If I have linked things correctly hopefully the box download and screenshots should be below, I'm happy for people to alter it as long as filenames are changed etc. (I would be particularly chuffed if anyone would like to work some shader magic on it).
All feedback and (constructive ) criticism welcome, particularly thoughts on balancing and any errors spotted.
Download: https://app.box.com/s/j6pq424ss23cddzbpty3
I've been really enjoying Oolite after discovering it amid the Elite:Dangerous talk (Elite was my favourite game as a kid) and I've had a go at my first OXP: the Sonoran. I'm a big fan of Smivs' Contractor (please think of any similarities as 'homages' rather than 'plagiarisms') but wanted more of a hunter/trader hybrid to look forward to for when my current pilot finally escapes his broke-start adder.
Balancing: I wanted the Sonoran to be a good hunter/trader but also to fit well with the core ships, and so I limited all the stats to be no higher individually than could be found on core ships (e.g. the Asp's top speed of 0.4 LM), and I then tinkered until a realistic_shipyards formula I saw on the Caduceus page produced the same 150,000 CR as a Cobra Mk3:
0.0015 * (65 + cargo) * (20 + (Energy + Recharge)*10) * (((Speed-0.02)*3)^3*70 + (Pitch + Roll)*10) * (20+(Guns+Turrets+Missiles)*10)
which gave the Sonoran's stats:
Cargo: 15 TC
Energy: 5.5
Recharge Rate: 4.5
Speed: 0.4 LM
Pitch: 1.375
Roll: 2.25
Lasers: Front and Aft
Missiles: 2
(Price: 495,000)
(Size: 54 x 9 x 65m)
I priced it at 495000 rather than 150000 as it effectively became an Asp with a 15 T Cargo bay.
If I have linked things correctly hopefully the box download and screenshots should be below, I'm happy for people to alter it as long as filenames are changed etc. (I would be particularly chuffed if anyone would like to work some shader magic on it).
All feedback and (constructive ) criticism welcome, particularly thoughts on balancing and any errors spotted.
Download: https://app.box.com/s/j6pq424ss23cddzbpty3